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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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cBaraN 102
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Apr 11
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cBaraN 5 posts
Shogun 2 posts
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Apr 11 2014
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RoxaLyssa
I cannot understand why many people want to use such old files. Ain't no one would develop a 2006s game file, because there is no meaning for this. The newer versions include many many more features and bugfixes, and you can find a plenty of difference files for them anywhere, or you can use the source code too.
Shogun
Do yourself a favor and use Vanilla Core. If you want to create an oldschool server just remove the pet quest or whatever you feel is too new for your liking. but do not use such an old gamefile. You are making your server extremely easy to hack in or take down due to the multiple security issues and exploits available.
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