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WorldEditor many unresolved symbols


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Hello. I have confusing problem with compile WorldEditor with granny 2.8 library. When main exe is linked I have many ~630 underolved symbols to Effectlib/gamelib/EterLib objects. I tried compile it on vs80 vs90 vs100 and vs110 toolset but result is the same. I disabled all performance optimalization flags and I checked output files.

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