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Guild score change c++


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score can change in DB no?

constants.cpp

TGuildWarInfo KOR_aGuildWarInfo[GUILD_WAR_TYPE_MAX_NUM] =
/*
   {
   long lMapIndex;
   int iWarPrice;
   int iWinnerPotionRewardPctToWinner;
   int iLoserPotionRewardPctToWinner;
   int iInitialScore;
   int iEndScore;
   };
 */
{
	{ 0,        0,      0,      0,      0,      0       },
	{ 110,      0,      100,    50,     0,      100     },
	{ 111,      0,      100,    50,     0,      10      },
};

Guess this.But which I do not know

 

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