Jump to content

Recommended Posts

Alright guys, my idea is to change the skill color of a monster but I've never worked with mse files. There's some bunch of lines in the .mse files that seem to be related to it but I didn't manage to pull anything out. 

This is one of the files:

BoundingSphereRadius 400.000000

BoundingSpherePosition 0.000000 0.000000 150.000000

Group Particle

{

StartTime 0.000000

List TimeEventPosition

{

0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 43.071999

}

Group EmitterProperty

{

MaxEmissionCount 40

CycleLength 0.700000

CycleLoopEnable 0

LoopCount 0

EmitterShape 1

EmitterAdvancedType 0

EmittingRadius 400.000000

EmitterEmitFromEdgeFlag 1

EmittingDirection 0.003000 0.003000 0.003000

List TimeEventEmittingSize

{

0.000000 80.000000

0.800000 160.000000

}

List TimeEventEmittingAngularVelocity

{

0.000000 -15.000000

}

List TimeEventEmittingDirectionX

{

0.000000 0.000000

}

List TimeEventEmittingDirectionY

{

0.000000 0.000000

}

List TimeEventEmittingDirectionZ

{

0.000000 20.000000

}

List TimeEventEmittingVelocity

{

0.000000 30.000000

}

List TimeEventEmissionCountPerSecond

{

0.000000 80.000000

}

List TimeEventLifeTime

{

0.000000 0.600000

}

List TimeEventSizeX

{

0.000000 40.000000

0.300000 60.000000

}

List TimeEventSizeY

{

0.000000 40.000000

0.300000 60.000000

}

}

Group ParticleProperty

{

SrcBlendType 5

DestBlendType 2

ColorOperationType 4

BillboardType 0

RotationType 0

RotationSpeed 0.000000

RotationRandomStartingBegin 0

RotationRandomStartingEnd 0

AttachEnable 0

StretchEnable 1

TexAniType 0

TexAniDelay 0.030000

TexAniRandomStartFrameEnable 0

List TimeEventGravity

{

}

List TimeEventAirResistance

{

}

List TimeEventScaleX

{

0.000000 3.000000

0.300000 6.000000

}

List TimeEventScaleY

{

0.000000 3.000000

0.300000 6.000000

}

List TimeEventColorRed

{

0.000000 0.300000

0.300000 0.100000

}

List TimeEventColorGreen

{

0.000000 1.000000

0.300000 0.100000

}

List TimeEventColorBlue

{

0.000000 0.300000

0.300000 0.700000

}

List TimeEventAlpha

{

0.000000 0.000000

0.050000 0.600000

0.600000 0.000000

}

List TimeEventRotation

{

}

List TextureFiles

{

"water_breathe01.dds"

}

}

}

Group Particle

{

StartTime 0.000000

List TimeEventPosition

{

0.000000 "MOVING_TYPE_DIRECT" -0.789000 0.000000 38.573002

}

Group EmitterProperty

{

MaxEmissionCount 7

CycleLength 0.500000

CycleLoopEnable 0

LoopCount 0

EmitterShape 0

EmitterAdvancedType 0

EmitterEmitFromEdgeFlag 0

EmittingDirection 0.000000 0.000000 0.000000

List TimeEventEmittingSize

{

}

List TimeEventEmittingAngularVelocity

{

}

List TimeEventEmittingDirectionX

{

0.000000 0.000000

}

List TimeEventEmittingDirectionY

{

0.000000 0.000000

}

List TimeEventEmittingDirectionZ

{

0.000000 20.000000

}

List TimeEventEmittingVelocity

{

0.000000 5.000000

}

List TimeEventEmissionCountPerSecond

{

0.000000 10.000000

}

List TimeEventLifeTime

{

0.000000 0.500000

}

List TimeEventSizeX

{

0.000000 600.000000

}

List TimeEventSizeY

{

0.000000 600.000000

}

}

Group ParticleProperty

{

SrcBlendType 5

DestBlendType 2

ColorOperationType 4

BillboardType 3

RotationType 2

RotationSpeed 500.000000

RotationRandomStartingBegin 0

RotationRandomStartingEnd 0

AttachEnable 0

StretchEnable 0

TexAniType 0

TexAniDelay 0.000000

TexAniRandomStartFrameEnable 0

List TimeEventGravity

{

}

List TimeEventAirResistance

{

}

List TimeEventScaleX

{

0.000000 0.100000

0.500000 5.000000

}

List TimeEventScaleY

{

0.000000 0.100000

0.500000 5.000000

}

List TimeEventColorRed

{

0.017949 0.300000

0.487179 0.300000

0.664103 0.200000

0.997436 0.100000

}

List TimeEventColorGreen

{

0.017949 1.000000

0.200000 0.400000

0.400000 0.100000

0.997436 0.100000

}

List TimeEventColorBlue

{

0.017949 0.700000

0.487179 1.000000

0.664103 1.000000

0.997436 1.000000

}

List TimeEventAlpha

{

0.000000 0.600000

0.250000 0.200000

0.500000 0.000000

}

List TimeEventRotation

{

}

List TextureFiles

{

"water_tornado02.dds"

}

}

}

Group Particle

{

StartTime 0.000000

List TimeEventPosition

{

0.000000 "MOVING_TYPE_DIRECT" -0.789000 0.000000 38.573002

}

Group EmitterProperty

{

MaxEmissionCount 6

CycleLength 0.600000

CycleLoopEnable 0

LoopCount 0

EmitterShape 0

EmitterAdvancedType 0

EmitterEmitFromEdgeFlag 0

EmittingDirection 0.000000 0.000000 0.000000

List TimeEventEmittingSize

{

0.000000 0.000000

}

List TimeEventEmittingAngularVelocity

{

}

List TimeEventEmittingDirectionX

{

0.000000 0.000000

}

List TimeEventEmittingDirectionY

{

0.000000 0.000000

}

List TimeEventEmittingDirectionZ

{

0.000000 -0.515464

}

List TimeEventEmittingVelocity

{

0.000000 6.185567

}

List TimeEventEmissionCountPerSecond

{

0.000000 10.000000

}

List TimeEventLifeTime

{

0.000000 0.600000

}

List TimeEventSizeX

{

0.000000 600.000000

}

List TimeEventSizeY

{

0.000000 600.000000

}

}

Group ParticleProperty

{

SrcBlendType 5

DestBlendType 2

ColorOperationType 4

BillboardType 3

RotationType 2

RotationSpeed 500.000000

RotationRandomStartingBegin 0

RotationRandomStartingEnd 0

AttachEnable 1

StretchEnable 0

TexAniType 0

TexAniDelay 0.029000

TexAniRandomStartFrameEnable 0

List TimeEventGravity

{

}

List TimeEventAirResistance

{

}

List TimeEventScaleX

{

0.011429 0.100000

1.000000 8.000000

}

List TimeEventScaleY

{

0.011429 0.100000

1.000000 8.000000

}

List TimeEventColorRed

{

0.117949 0.431373

0.433333 0.078431

}

List TimeEventColorGreen

{

0.117949 0.686275

0.433333 0.211765

}

List TimeEventColorBlue

{

0.117949 0.129412

0.433333 0.905882

}

List TimeEventAlpha

{

0.000000 0.800000

0.600000 0.000000

}

List TimeEventRotation

{

}

List TextureFiles

{

"water_tornado03.dds"

}

}

}

Link to comment
https://metin2.dev/topic/670-questionworking-with-mse-files/
Share on other sites

  • Replies 1
  • Created
  • Last Reply

Top Posters In This Topic

Popular Days

Top Posters In This Topic

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.