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Error Add Wolfman


macacaldo

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Where here? But not define numbers is this table

 

AFFECT_DICT = {
item.APPLY_MAX_HP : localeInfo.TOOLTIP_MAX_HP,
item.APPLY_MAX_SP : localeInfo.TOOLTIP_MAX_SP,
item.APPLY_CON : localeInfo.TOOLTIP_CON,
item.APPLY_INT : localeInfo.TOOLTIP_INT,
item.APPLY_STR : localeInfo.TOOLTIP_STR,
item.APPLY_DEX : localeInfo.TOOLTIP_DEX,
item.APPLY_ATT_SPEED : localeInfo.TOOLTIP_ATT_SPEED,
item.APPLY_MOV_SPEED : localeInfo.TOOLTIP_MOV_SPEED,
item.APPLY_CAST_SPEED : localeInfo.TOOLTIP_CAST_SPEED,
item.APPLY_HP_REGEN : localeInfo.TOOLTIP_HP_REGEN,
item.APPLY_SP_REGEN : localeInfo.TOOLTIP_SP_REGEN,
item.APPLY_POISON_PCT : localeInfo.TOOLTIP_APPLY_POISON_PCT,
item.APPLY_STUN_PCT : localeInfo.TOOLTIP_APPLY_STUN_PCT,
item.APPLY_SLOW_PCT : localeInfo.TOOLTIP_APPLY_SLOW_PCT,
item.APPLY_CRITICAL_PCT : localeInfo.TOOLTIP_APPLY_CRITICAL_PCT,
item.APPLY_PENETRATE_PCT : localeInfo.TOOLTIP_APPLY_PENETRATE_PCT,
 
item.APPLY_ATTBONUS_WARRIOR : localeInfo.TOOLTIP_APPLY_ATTBONUS_WARRIOR,
item.APPLY_ATTBONUS_ASSASSIN : localeInfo.TOOLTIP_APPLY_ATTBONUS_ASSASSIN,
item.APPLY_ATTBONUS_SURA : localeInfo.TOOLTIP_APPLY_ATTBONUS_SURA,
item.APPLY_ATTBONUS_SHAMAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_SHAMAN,
item.APPLY_ATTBONUS_MONSTER : localeInfo.TOOLTIP_APPLY_ATTBONUS_MONSTER,
 
item.APPLY_ATTBONUS_HUMAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_HUMAN,
item.APPLY_ATTBONUS_ANIMAL : localeInfo.TOOLTIP_APPLY_ATTBONUS_ANIMAL,
item.APPLY_ATTBONUS_ORC : localeInfo.TOOLTIP_APPLY_ATTBONUS_ORC,
item.APPLY_ATTBONUS_MILGYO : localeInfo.TOOLTIP_APPLY_ATTBONUS_MILGYO,
item.APPLY_ATTBONUS_UNDEAD : localeInfo.TOOLTIP_APPLY_ATTBONUS_UNDEAD,
item.APPLY_ATTBONUS_DEVIL : localeInfo.TOOLTIP_APPLY_ATTBONUS_DEVIL,
item.APPLY_STEAL_HP : localeInfo.TOOLTIP_APPLY_STEAL_HP,
item.APPLY_STEAL_SP : localeInfo.TOOLTIP_APPLY_STEAL_SP,
item.APPLY_MANA_BURN_PCT : localeInfo.TOOLTIP_APPLY_MANA_BURN_PCT,
item.APPLY_DAMAGE_SP_RECOVER : localeInfo.TOOLTIP_APPLY_DAMAGE_SP_RECOVER,
item.APPLY_BLOCK : localeInfo.TOOLTIP_APPLY_BLOCK,
item.APPLY_DODGE : localeInfo.TOOLTIP_APPLY_DODGE,
item.APPLY_RESIST_SWORD : localeInfo.TOOLTIP_APPLY_RESIST_SWORD,
item.APPLY_RESIST_TWOHAND : localeInfo.TOOLTIP_APPLY_RESIST_TWOHAND,
item.APPLY_RESIST_DAGGER : localeInfo.TOOLTIP_APPLY_RESIST_DAGGER,
item.APPLY_RESIST_BELL : localeInfo.TOOLTIP_APPLY_RESIST_BELL,
item.APPLY_RESIST_FAN : localeInfo.TOOLTIP_APPLY_RESIST_FAN,
item.APPLY_RESIST_BOW : localeInfo.TOOLTIP_RESIST_BOW,
item.APPLY_RESIST_FIRE : localeInfo.TOOLTIP_RESIST_FIRE,
item.APPLY_RESIST_ELEC : localeInfo.TOOLTIP_RESIST_ELEC,
item.APPLY_RESIST_MAGIC : localeInfo.TOOLTIP_RESIST_MAGIC,
item.APPLY_RESIST_WIND : localeInfo.TOOLTIP_APPLY_RESIST_WIND,
item.APPLY_REFLECT_MELEE : localeInfo.TOOLTIP_APPLY_REFLECT_MELEE,
item.APPLY_REFLECT_CURSE : localeInfo.TOOLTIP_APPLY_REFLECT_CURSE,
item.APPLY_POISON_REDUCE : localeInfo.TOOLTIP_APPLY_POISON_REDUCE,
item.APPLY_KILL_SP_RECOVER : localeInfo.TOOLTIP_APPLY_KILL_SP_RECOVER,
item.APPLY_EXP_DOUBLE_BONUS : localeInfo.TOOLTIP_APPLY_EXP_DOUBLE_BONUS,
item.APPLY_GOLD_DOUBLE_BONUS : localeInfo.TOOLTIP_APPLY_GOLD_DOUBLE_BONUS,
item.APPLY_ITEM_DROP_BONUS : localeInfo.TOOLTIP_APPLY_ITEM_DROP_BONUS,
item.APPLY_POTION_BONUS : localeInfo.TOOLTIP_APPLY_POTION_BONUS,
item.APPLY_KILL_HP_RECOVER : localeInfo.TOOLTIP_APPLY_KILL_HP_RECOVER,
item.APPLY_IMMUNE_STUN : localeInfo.TOOLTIP_APPLY_IMMUNE_STUN,
item.APPLY_IMMUNE_SLOW : localeInfo.TOOLTIP_APPLY_IMMUNE_SLOW,
item.APPLY_IMMUNE_FALL : localeInfo.TOOLTIP_APPLY_IMMUNE_FALL,
item.APPLY_BOW_DISTANCE : localeInfo.TOOLTIP_BOW_DISTANCE,
item.APPLY_DEF_GRADE_BONUS : localeInfo.TOOLTIP_DEF_GRADE,
item.APPLY_ATT_GRADE_BONUS : localeInfo.TOOLTIP_ATT_GRADE,
item.APPLY_MAGIC_ATT_GRADE : localeInfo.TOOLTIP_MAGIC_ATT_GRADE,
item.APPLY_MAGIC_DEF_GRADE : localeInfo.TOOLTIP_MAGIC_DEF_GRADE,
item.APPLY_MAX_STAMINA : localeInfo.TOOLTIP_MAX_STAMINA,
item.APPLY_MALL_ATTBONUS : localeInfo.TOOLTIP_MALL_ATTBONUS,
item.APPLY_MALL_DEFBONUS : localeInfo.TOOLTIP_MALL_DEFBONUS,
item.APPLY_MALL_EXPBONUS : localeInfo.TOOLTIP_MALL_EXPBONUS,
item.APPLY_MALL_ITEMBONUS : localeInfo.TOOLTIP_MALL_ITEMBONUS,
item.APPLY_MALL_GOLDBONUS : localeInfo.TOOLTIP_MALL_GOLDBONUS,
item.APPLY_SKILL_DAMAGE_BONUS : localeInfo.TOOLTIP_SKILL_DAMAGE_BONUS,
item.APPLY_NORMAL_HIT_DAMAGE_BONUS : localeInfo.TOOLTIP_NORMAL_HIT_DAMAGE_BONUS,
item.APPLY_SKILL_DEFEND_BONUS : localeInfo.TOOLTIP_SKILL_DEFEND_BONUS,
item.APPLY_NORMAL_HIT_DEFEND_BONUS : localeInfo.TOOLTIP_NORMAL_HIT_DEFEND_BONUS,
item.APPLY_PC_BANG_EXP_BONUS : localeInfo.TOOLTIP_MALL_EXPBONUS_P_STATIC,
item.APPLY_PC_BANG_DROP_BONUS : localeInfo.TOOLTIP_MALL_ITEMBONUS_P_STATIC,
item.APPLY_RESIST_WARRIOR : localeInfo.TOOLTIP_APPLY_RESIST_WARRIOR,
item.APPLY_RESIST_ASSASSIN : localeInfo.TOOLTIP_APPLY_RESIST_ASSASSIN,
item.APPLY_RESIST_SURA : localeInfo.TOOLTIP_APPLY_RESIST_SURA,
item.APPLY_RESIST_SHAMAN : localeInfo.TOOLTIP_APPLY_RESIST_SHAMAN,
item.APPLY_MAX_HP_PCT : localeInfo.TOOLTIP_APPLY_MAX_HP_PCT,
item.APPLY_MAX_SP_PCT : localeInfo.TOOLTIP_APPLY_MAX_SP_PCT,
item.APPLY_ENERGY : localeInfo.TOOLTIP_ENERGY,
item.APPLY_COSTUME_ATTR_BONUS : localeInfo.TOOLTIP_COSTUME_ATTR_BONUS,
 
item.APPLY_MAGIC_ATTBONUS_PER : localeInfo.TOOLTIP_MAGIC_ATTBONUS_PER,
item.APPLY_MELEE_MAGIC_ATTBONUS_PER : localeInfo.TOOLTIP_MELEE_MAGIC_ATTBONUS_PER,
item.APPLY_RESIST_ICE : localeInfo.TOOLTIP_RESIST_ICE,
item.APPLY_RESIST_EARTH : localeInfo.TOOLTIP_RESIST_EARTH,
item.APPLY_RESIST_DARK : localeInfo.TOOLTIP_RESIST_DARK,
item.APPLY_ANTI_CRITICAL_PCT : localeInfo.TOOLTIP_ANTI_CRITICAL_PCT,
item.APPLY_ANTI_PENETRATE_PCT : localeInfo.TOOLTIP_ANTI_PENETRATE_PCT,
 
item.APPLY_ATTBONUS_WOLFMAN : localeInfo.TOOLTIP_APPLY_ATTBONUS_WOLFMAN,
item.APPLY_RESIST_WOLFMAN : localeInfo.TOOLTIP_APPLY_RESIST_WOLFMAN,
item.APPLY_RESIST_CLAW : localeInfo.TOOLTIP_APPLY_RESIST_CLAW,
item.APPLY_BLEEDING_PCT : localeInfo.TOOLTIP_APPLY_BLEEDING_PCT,
item.APPLY_BLEEDING_REDUCE : localeInfo.TOOLTIP_APPLY_BLEEDING_REDUCE,
}
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U must find the bonus in the source to add it in the uitooltip. Check UserInterface/PythonItemModule.cpp. I don't know where you can find the number to know the name of bonus, sorry.

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