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Hello,
I have a problem with my Channel1 Core.
After the core is started the syserr show me this:

LoadMotion: cannot find accumulation data in file 'data/monster/horse_event1/03.msa'

LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'

LoadMotion: cannot find accumulation data in file 'data/monster/horse_event1/03.msa'

GetMotionFileName: Motion: leechung have not motlist.txt vnum(20369) folder(leechung)

GetMotionFileName: Motion: leechung have not motlist.txt vnum(20369) folder(leechung)
GetMotionFileName: Motion: leechung have not motlist.txt vnum(20369) folder(leechung)
 
GetMotionFileName: Motion: spy1 have not motlist.txt vnum(20370) folder(spy1)
GetMotionFileName: Motion: spy1 have not motlist.txt vnum(20370) folder(spy1)
GetMotionFileName: Motion: spy1 have not motlist.txt vnum(20370) folder(spy1)
 
GetMotionFileName: Motion: zombie_key_stone have not motlist.txt vnum(30101) folder(zombie_key_stone)
GetMotionFileName: Motion: zombie_key_stone have not motlist.txt vnum(30101) folder(zombie_key_stone)
GetMotionFileName: Motion: zombie_key_stone have not motlist.txt vnum(30101) folder(zombie_key_stone)
 
GetMotionFileName: Motion: zombie_god_stone have not motlist.txt vnum(30102) folder(zombie_god_stone)
GetMotionFileName: Motion: zombie_god_stone have not motlist.txt vnum(30102) folder(zombie_god_stone)
GetMotionFileName: Motion: zombie_god_stone have not motlist.txt vnum(30102) folder(zombie_god_stone)
 
GetMotionFileName: Motion: zombie_security_stone have not motlist.txt vnum(30103) folder(zombie_security_stone)
GetMotionFileName: Motion: zombie_security_stone have not motlist.txt vnum(30103) folder(zombie_security_stone)
GetMotionFileName: Motion: zombie_security_stone have not motlist.txt vnum(30103) folder(zombie_security_stone)
GetMotionFileName: Motion: zombie_security_stone have not motlist.txt vnum(30104) folder(zombie_security_stone)
GetMotionFileName: Motion: zombie_security_stone have not motlist.txt vnum(30104) folder(zombie_security_stone)
GetMotionFileName: Motion: zombie_security_stone have not motlist.txt vnum(30104) folder(zombie_security_stone)
 
GetMotionFileName: Motion: pwahuang1_2 have not motlist.txt vnum(34009) folder(pwahuang1_2)
GetMotionFileName: Motion: pwahuang1_2 have not motlist.txt vnum(34009) folder(pwahuang1_2)

GetMotionFileName: Motion: pwahuang1_2 have not motlist.txt vnum(34009) folder(pwahuang1_2)

I use the current data folder + 40k game.

 

Thanks for your help!

 

  • Love 1

Try to upload your client folders to the server. You just have to delete the models (it isn't a problem if you upload them too, but it takes much space), and upload them without any modification. It can solve this problem if your files were incorrect, but if the problem still exists after that, the source of it must be somewhere else.

  • Love 1

Here you are: 

This is the hidden content, please

These files should be correct. Anyway, you don't have to give folders to the objects which are set to NOMOVE in your mob proto, but I included those too.

  • Metin2 Dev 89
  • Eyes 1
  • Not Good 3
  • Good 29
  • muscle 1
  • Love 3
  • Love 49
  • 9 months later...
  • 8 months later...
  • 2 years later...
  • 4 weeks later...
  • 1 month later...
LoadMotion: cannot find accumulation data in file 'data/monster/horse_event1/03.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
LoadMotion: cannot find accumulation data in file 'data/monster/horse_event1/03.msa'
I will teach you only the rationale and after that you will be able to fix it in whatever file syserr gives.

 

I will teach you only the rationale and after that you will be able to fix it in whatever file syserr gives.

As an example, while driving the lion (wild, young, brave) mobs are loading late or never loading npc's / metin's disappears. Follow the steps for solution;

 

Accumulation 0 -589.625915 0

The value from 0-589 that is written in the opposite direction will change to whatever is in your .gr2 file.


We also apply it to the server side, so we go to / usr / game / share / data / monster / lion and change the run.msa to what we had previously done.


As shown in the attachment;

A13ymq.png


Explain why we are doing this: Accumulation is the speed value of the model animation. If we assign this value incorrectly or leave it blank, the model and animation will work independently of each other. If the client-side and server-side accumulation values match, you will see the animation at real speed.


This is the hidden content, please

This is the hidden content, please

 

 

GOOGLE TRANSLATE MADE THIS :)

Edited by Metin2 Dev
Core X - External 2 Internal
  • Metin2 Dev 132
  • Eyes 3
  • Dislove 3
  • Angry 1
  • Not Good 1
  • Good 36
  • muscle 1
  • Love 6
  • Love 71

^ Just add this in your data/monster/mob_name/action_name(wait,run).msa :

 

Accumulation             0.00    0.00    0.00

HXqs1f1DSquKFCcL38h-Ew.png

And your good to go :)

Edited by Metin2 Dev
Core X - External 2 Internal
  • 1 month later...
On 11.02.2018 at 2:09 AM, M.Sorin said:

^ Just add this in your data/monster/mob_name/action_name(wait,run).msa :

 

Accumulation             0.00    0.00    0.00

HXqs1f1DSquKFCcL38h-Ew.png

And your good to go :)

not solved still same

Edited by Metin2 Dev
Core X - External 2 Internal
  • 5 years later...
  • 2 years later...

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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