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Hello again guys. I'm finally back to do some 3D stuff for metin. After more than 3 years, basically I lost all my knowledge for metin :D

 

I've got few questions:

 

- I noticed that the opacity channel for a 3D model, is not working for a building into metin. Is that right? and if there is any way to achive that, shall I ask you to tell me?

 

 

- If I want to create a big big 3D model as a mob, seems like the collision spheres are not working for big things even if I put more then one of 'em, the collision after a certain point in the "grid" is not working anymore. There is any way to have a big mob, with collision and possibility to attack and kill it?

 

 

For now I've got just this 2 questions..

 

 

Thanks in advance guys, cheers!

My animation process:

 

 

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https://metin2.dev/topic/5763-some-questions-3d-issues-and-not/
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