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command ps

root:/usr/game # ps
 PID TT  STAT    TIME COMMAND
 878 v0  Is+  0:00.00 /usr/libexec/getty Pc ttyv0
 879 v1  Is+  0:00.00 /usr/libexec/getty Pc ttyv1
 880 v2  Is+  0:00.00 /usr/libexec/getty Pc ttyv2
 881 v3  Is+  0:00.00 /usr/libexec/getty Pc ttyv3
 882 v4  Is+  0:00.00 /usr/libexec/getty Pc ttyv4
 883 v5  Is+  0:00.00 /usr/libexec/getty Pc ttyv5
 884 v6  Is+  0:00.00 /usr/libexec/getty Pc ttyv6
 885 v7  Is+  0:00.00 /usr/libexec/getty Pc ttyv7
7429  0  Ss   0:00.02 -csh (csh)
7433  0  S    0:01.08 ./db
7436  0  S    0:00.07 ./game
7439  0  S    0:03.59 ./game
7442  0  S    0:02.38 ./game
7445  0  S    0:01.83 ./game
7448  0  R+   0:00.00 ps
root:/usr/game #


all Logs

 

https://mega.co.nz/#!Q9sjWZQB!u0_aN416sSVTGFzG2dEER1th9crEBaywK3JGDUJmK2c
 
scan
This is the hidden content, please
 
sorry for rar i put all logs db auth ch1 ch1core
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#!/bin/sh




echo -e "033[31m
game n
channel ? n
1 - 1 Kanaln
2 - 2 Kanaln
3 - 3 Kanaln
4 - 4 Kanal033[0m"

read chs

case $chs in
1*)

echo -e "033[31m Database ok ..033[0m"
cd /usr/game/db
./gamedb &
sleep 2
clear
echo -e "033[31m n open ok ..033[0m"
cd /usr/game/auth
./game &
sleep 2
clear
echo -e "033[31m n 1.Kanal ok ..033[0m"
cd /usr/game/channel1
./game &
sleep 2
clear
echo -e "033[31m n 1.1 Kanal ok ..033[0m"
cd /usr/game/channel1/channel1_core1
./game &
sleep 2
clear
echo -e "033[31m n Game99 ok ..033[0m"
cd /usr/game/game99
./game &
sleep 2
clear


;;
2*)

echo -e "033[31m Database ok ..033[0m"
cd /usr/game/db
./gamedb &
sleep 2
clear
echo -e "033[31m n open ok ..033[0m"
cd /usr/game/auth
./game &
sleep 2
clear
echo -e "033[31m n 1.Kanal ok ..033[0m"
cd /usr/game/channel1
./game &
sleep 2
clear
echo -e "033[31m n 1.1 Kanal ok ..033[0m"
cd /usr/game/channel1/channel1_core1
./game &
sleep 2
clear
echo -e "033[31m n 2.Kanal ok ..033[0m"
cd /usr/game/channel2
./game &
sleep 2
clear
echo -e "033[31m n 2.1 Kanal ok ..033[0m"
cd /usr/game/channel2/channel2_core1
./game &
sleep 2
clear
echo -e "033[31m n Game99 ok ..033[0m"
cd /usr/game/game99/
./game &
sleep 2
clear


;;
3*)

echo -e "033[31m Database ok ..033[0m"
cd /usr/game/db
./gamedb &
sleep 2
clear
echo -e "033[31m n open ok ..033[0m"
cd /usr/game/auth
./game &
sleep 2
clear
echo -e "033[31m n 1.Kanal ok ..033[0m"
cd /usr/game/channel1
./game &
sleep 2
clear
echo -e "033[31m n 1.1 Kanal ok ..033[0m"
cd /usr/game/channel1/channel1_core1
./game &
sleep 2
clear
echo -e "033[31m n 2.Kanal ok ..033[0m"
cd /usr/game/channel2
./game &
sleep 2
clear
echo -e "033[31m n 2.1 Kanal ok ..033[0m"
cd /usr/game/channel2/channel2_core1
./game &
sleep 2
clear
echo -e "033[31m n 3.Kanal ok ..033[0m"
cd /usr/game/channel3
./game &
sleep 2
clear
echo -e "033[31m n 3.1 Kanal ok ..033[0m"
cd /usr/game/channel3/channel3_core1
./game &
sleep 2
clear
echo -e "033[31m n Game99 ok ..033[0m"
cd /usr/game/game99
./game &
sleep 2
clear



;;
4*)

echo -e "033[31m Database ok ..033[0m"
cd /usr/game/db
./gamedb &
sleep 2
clear
echo -e "033[31m n open ok ..033[0m"
cd /usr/game/auth
./game &
sleep 2
clear
echo -e "033[31m n 1.Kanal ok ..033[0m"
cd /usr/game/channel1
./game &
sleep 2
clear
echo -e "033[31m n 1.1 Kanal ok ..033[0m"
cd /usr/game/channel1/channel1_core1
./game &
sleep 2
clear
echo -e "033[31m n 2.Kanal ok ..033[0m"
cd /usr/game/channel2
./game &
sleep 2
clear
echo -e "033[31m n 2.1 Kanal ok ..033[0m"
cd /usr/game/channel2/channel2_core1
./game &
sleep 2
clear
echo -e "033[31m n 3.Kanal ok ..033[0m"
cd /usr/game/channel3
./game &
sleep 2
clear
echo -e "033[31m n 3.1 Kanal ok ..033[0m"
cd /usr/game/channel3/channel3_core1
./game &
sleep 2
clear
echo -e "033[31m n 4.Kanal ok ..033[0m"
cd /usr/game/channel4
./game &
sleep 2
clear
echo -e "033[31m n 4.1 Kanal ok ..033[0m"
cd /usr/game/channel4/channel4_core1
./game &
sleep 2
clear
echo -e "033[31m n Game99 ok ..033[0m"
cd /usr/game/game99
./game &
sleep 2
clear



;;
esac

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uh, nasty symlinks you have there, so if i guess well and you start only one channel from your 'start.sh' script then your 'ps' command returned all cores

 

anyway, (re)post logs and/or give us more details about the error you encounter

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 PID TT  STAT    TIME COMMAND
 878 v0  Is+  0:00.00 /usr/libexec/getty Pc ttyv0
 879 v1  Is+  0:00.00 /usr/libexec/getty Pc ttyv1
 880 v2  Is+  0:00.00 /usr/libexec/getty Pc ttyv2
 881 v3  Is+  0:00.00 /usr/libexec/getty Pc ttyv3
 882 v4  Is+  0:00.00 /usr/libexec/getty Pc ttyv4
 883 v5  Is+  0:00.00 /usr/libexec/getty Pc ttyv5
 884 v6  Is+  0:00.00 /usr/libexec/getty Pc ttyv6
 885 v7  Is+  0:00.00 /usr/libexec/getty Pc ttyv7
7429  0  Is+  0:00.02 -csh (csh)
7496  1  Rs   0:00.03 -csh (csh)
7600  1  I    0:01.26 ./db
7603  1  I    0:00.15 ./game
7606  1  I    0:07.95 ./game
7609  1  I    0:06.32 ./game
7612  1  I    0:03.73 ./game
7615  1  R+   0:00.00 ps
 

 

new result ps command

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7600  1  I    0:01.26 ./db      -------------   database core is ok
7603  1  I    0:00.15 ./game  -------------   i supose is auth core and this is ok too
7606  1  I    0:07.95 ./game  -------------   ch1 core 1 is ok
7609  1  I    0:06.32 ./game  -------------   ch1 core 2 is ok
7612  1  I    0:03.73 ./game  -------------   ch99 is ok too

 

so there is nothing wrong with your server

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7600  1  I    0:01.26 ./db      -------------   database core is ok

7603  1  I    0:00.15 ./game  -------------   i supose is auth core and this is ok too

7606  1  I    0:07.95 ./game  -------------   ch1 core 1 is ok

7609  1  I    0:06.32 ./game  -------------   ch1 core 2 is ok

7612  1  I    0:03.73 ./game  -------------   ch99 is ok too

 

so there is nothing wrong with your server

 

okay thanks man : )

the database update these strange characters when loading a proto item

I thought there is something wrong

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7600  1  I    0:01.26 ./db      -------------   database core is ok

7603  1  I    0:00.15 ./game  -------------   i supose is auth core and this is ok too

7606  1  I    0:07.95 ./game  -------------   ch1 core 1 is ok

7609  1  I    0:06.32 ./game  -------------   ch1 core 2 is ok

7612  1  I    0:03.73 ./game  -------------   ch99 is ok too

 

so there is nothing wrong with your server

 

okay thanks man : )

the database update these strange characters when loading a proto item

I thought there is something wrong

 

you give syslog from logs.

why not sysser from auth db channel?

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