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Hi!

I'm trying to add a new 7th skill to my client & server.

I edited playersettingmodule, skilldesc and skilltable but I still can't see the 7th skill in skill window.

I can see it on the 6th skill slot on skill window if i edit playersettingmodule like 1,2,3,4,5,7 instead of 1,2,3,4,5,6.

+ I added skill to skillproto but skill does no dmg.

My game is 34k and I think my client is 34k because I use 2012/2013 official client.

And there's nothing about this in client syserr.

Any help?

Thanks.

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U need to edit the part of te icon too, in etc. And create a .msk and .msa for the new skill in ymir work/pc/XXX/skill

there are no problems with icon or effects, the problem is I can't see the skill/icon if it's on 7th or 8th skill slot. I don't have problems with icon if I add the skill to first 6 slots.
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If I'm not wrong the 7th and 8th skill slot aren't implemented.

Check it and look in the python file for the character window

It's already

ACTIVE_PAGE_SLOT_COUNT = 8

in uicharacter.py :(

Edit: oh, I checked characterwindow.py in uiscript and it looks like it's added :(

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U edit/create the .msk for the new skill?

I use an unused by default & untouched skill.

I recommend you to create new files, the first skill I made years ago was like you but got a few bugs, good luck! I only have problem with seeing the skill on the 7th slot and no damage but thanks.

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i think you need enable 7,8 skills in gamefile and exe

wish I know how to do it.

I found a line in playersettingmodule looks like about 7/8th skills and I think it's written in Korean but it looks like

## 7¹ø 8¹ø ½ºÅ³Àº ¿©±â¼­ ¼³Á¤ÇÏ¸é ¾ÈµÊ

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open .sln file with notepad(++) and change first 2 rows to:

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008

PS: i'm not 100% sure that this will work but give it a shot

tried it now, but visual studio opens a conversion wizard and gives "not coverted" error.

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