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how to make client size 350 megabytes


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With the public sources it's more easy to write new packers which can compress the files better, but to reach 350mb is a really hard thing.

It's a fact that the original clients include lots of unused things which can be omitted, but you gain with that only about 100-200mb - and putting new models into it reaches at least this size. So in my opinion, if what you said is true, they must have a really good compression technology, and they should have deleted more unused things from the original files. 

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From what it looks like the original size is due to compression in the installer.

After you unpack the client the size is 530MB.

as RoxaLyssa said they may just have real good compression (in the pack folder) and have removed alot of things that aren't necessary from the client. I think the .PY files are actually .eix files and the .PYC files are the .epk files.

Maybe they've linked to resources throughout the client instead of having duplicates of textures and models being in the client, not sure if that's possible though.

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The original closed-beta korean client has weight about 200mb, You can just copy Your scripts and neccessary things to this client

 

http://www.eli*******s.com/forum/metin2-pserver-guides-strategies/2750915-re-release-official-korea-client-2005-a.html

Don't forget that in 2005 the pc2 characters hadn't been used yet, so the scripts and links are quiet deficient.

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