Former Staff flygun 304 Posted January 21, 2015 Former Staff Share Posted January 21, 2015 (edited) Hello guys ...how are you .. i want to get into the subject directly .... I'm really sick of the stupid world editor that gots a lot of error and bugs so i decided to make a new version from scratch so the general user interface will be something like this so if anyone got any advises or suggestions it would be very nice anyway sorry for bad english best wishes in new year (i know it's too late to say but no problem ) FlyGun this is the general user interface #I'll share photos about what I'm doing this is new map create dialog as you can see #Ideas 1- I'm thinking about making a regen creator after creating the map and editing it .. the program asks you to insert mobs or npc..etc (good??) 2-Quest section .. thinking of making a quest helper ... you can write your quest and the programs will say what are the problems and how to solve them with a kind of a toolbox using your quest_function file and some sql commands 3- i'm thinking about making a GUI python helper .. you can write your code and see them and maybe edit the GUI with mouse (like photoshop) and making code .... like insert (Close button) and then moving it .... #again sorry for my bad english Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 5 Link to comment Share on other sites More sharing options...
ScreamMyName 100 Posted January 21, 2015 Share Posted January 21, 2015 I think it's a very good initiative. I haven't used a lot of WE but.. and I don't know coz i might have done something wrong but sometimes when i load the map again my objects kinda change height especially when i move them around a lot.. (ofc i always save after making any changes) i don't know what is the cause it might be my mistakes but i have no idea. Other thing is adjusting the size of the brush, object height etc. As you know you have to do it with mouse it goes up by 10 with each scroll but i think it would be much better if you could do it with your keyboard like you could click on the box and type in the height you want instead of doing it by scroll. Undo button.. in the version i have when i use Undo button a lot of times my objects go crazy they change height, place etc. I think it's a great idea and I hope it works. Good luck mate. 1 Link to comment Share on other sites More sharing options...
Ken 904 Posted January 22, 2015 Share Posted January 22, 2015 Good luck via your project. Btw congrulations. Kind Regards Zerelth ~ Ellie 1 Do not be sorry, be better. Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted January 22, 2015 Author Former Staff Share Posted January 22, 2015 I think it's a very good initiative. I haven't used a lot of WE but.. and I don't know coz i might have done something wrong but sometimes when i load the map again my objects kinda change height especially when i move them around a lot.. (ofc i always save after making any changes) i don't know what is the cause it might be my mistakes but i have no idea. Other thing is adjusting the size of the brush, object height etc. As you know you have to do it with mouse it goes up by 10 with each scroll but i think it would be much better if you could do it with your keyboard like you could click on the box and type in the height you want instead of doing it by scroll. Undo button.. in the version i have when i use Undo button a lot of times my objects go crazy they change height, place etc. I think it's a great idea and I hope it works. Good luck mate. yeah I will try to solve all these problems ... but at the moment I'm working on GUI about 2 days i will finish it and start with real job thank you btw Good luck via your project. Btw congrulations. Kind Regards Zerelth ~ Ellie Thanks Link to comment Share on other sites More sharing options...
Trial 234 Posted January 22, 2015 Share Posted January 22, 2015 You're far from the level required to make this kind of tool, furthermore it's too much work for one person. Anyway goodluck. Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted January 22, 2015 Author Former Staff Share Posted January 22, 2015 You're far from the level required to make this kind of tool, furthermore it's too much work for one person. Anyway goodluck. Yeah maybe .. but in anyway it'll be like a training for me and if anyone want to work with me there is no problem at all if i succeeded with it i will share the source Link to comment Share on other sites More sharing options...
Former Staff .InyaProduction 1123 Posted February 3, 2015 Former Staff Share Posted February 3, 2015 gl with granny part 1 Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted February 4, 2015 Author Former Staff Share Posted February 4, 2015 gl with granny part I'm still editing the User Interface ... after finishing it I'll start 3D shity work Link to comment Share on other sites More sharing options...
Former Staff .InyaProduction 1123 Posted February 4, 2015 Former Staff Share Posted February 4, 2015 With what language you do that editor? Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted February 4, 2015 Author Former Staff Share Posted February 4, 2015 english ... Link to comment Share on other sites More sharing options...
Zardon 4 Posted February 4, 2015 Share Posted February 4, 2015 I think he means which programming language Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted February 4, 2015 Author Former Staff Share Posted February 4, 2015 no I don't think so read the title again [C++]New Unique WorldEditor Self Made Link to comment Share on other sites More sharing options...
Former Staff .InyaProduction 1123 Posted February 4, 2015 Former Staff Share Posted February 4, 2015 No i meant programming language was to dumb to read the title If you need help with granny contact me. Im experimenting with that atm. Maybe we can help each other 1 Link to comment Share on other sites More sharing options...
asdfghjkesha 98 Posted February 4, 2015 Share Posted February 4, 2015 Good luck Link to comment Share on other sites More sharing options...
facsek12 0 Posted February 4, 2015 Share Posted February 4, 2015 Download link? Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted February 4, 2015 Author Former Staff Share Posted February 4, 2015 No i meant programming language was to dumb to read the title If you need help with granny contact me. Im experimenting with that atm. Maybe we can help each other actually i'll contact you as soon as possible ... give me your skybe Good luck thanks Download link? still working on the program reread the topic maybe you'll understand Link to comment Share on other sites More sharing options...
3DModeller 88 Posted February 4, 2015 Share Posted February 4, 2015 (edited) 1. Add an Height Output option like Collision Output 2. Add an option to select an personalized Brush just like in Unity 3d 3. Recreate the List Hit Position maker, because the old one is very bugged Edited February 4, 2015 by 3DModeller Link to comment Share on other sites More sharing options...
Premium KingTsunamy 24 Posted February 5, 2015 Premium Share Posted February 5, 2015 Is possible for example to make 2 windows inside the program and you can work on 2 maps in the same time and you can for example copy a whole region from an map and add in other? Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted February 5, 2015 Author Former Staff Share Posted February 5, 2015 1. Add an Height Output option like Collision Output 2. Add an option to select an personalized Brush just like in Unity 3d 3. Recreate the List Hit Position maker, because the old one is very bugged thanks for the ideas i'll write them down to work on them later Is possible for example to make 2 windows inside the program and you can work on 2 maps in the same time and you can for example copy a whole region from an map and add in other? perhaps yes .... i got pic for something like that but i got weak internet connection i'll share some pic later Link to comment Share on other sites More sharing options...
3DModeller 88 Posted February 5, 2015 Share Posted February 5, 2015 1. If it's possible to make the building scale working because in the world editor the mdatr collision is not scaled. 2. make the texture brush strenght working Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted February 5, 2015 Author Former Staff Share Posted February 5, 2015 2. make the texture brush strenght working you mean when making mountains?? Link to comment Share on other sites More sharing options...
QBA_96 0 Posted February 5, 2015 Share Posted February 5, 2015 Server_attr generator because output sometimes is bugged. Little system for editing dds textures(contrast, RGB) Link to comment Share on other sites More sharing options...
3DModeller 88 Posted February 5, 2015 Share Posted February 5, 2015 2. make the texture brush strenght working you mean when making mountains?? no, i mean when you are texturing something, i want to use the strenght option for setting the brush texture opacity from 0 to 100 Link to comment Share on other sites More sharing options...
3DModeller 88 Posted February 5, 2015 Share Posted February 5, 2015 delete this post, sorry Link to comment Share on other sites More sharing options...
Former Staff flygun 304 Posted February 5, 2015 Author Former Staff Share Posted February 5, 2015 actually it's imposable to do it ... because the texture are images so when you apply a texture it'll be replaced with another Link to comment Share on other sites More sharing options...
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