# Quest Problem

Go to solution Solved by HellBoy,

## Recommended Posts

• Former Staff

```quest char begin
state start begin
when 400009.use begin
say ( "Deseja mudar a Raca do seu Char?" )
say ( "Iras perder todas as skills!" )
say_title ( "Aspectos para nao ficar bugado:" )
say_reward ( "Tem que retirar todos os equipes equipados" )
say_reward ( "Sair e voltar a entrar na conta apos a troca de Raca" )
say ( "" )
local main_set = select ( "Sim" , "Nao" )
if main_set == 2 then
return
end
if main_set == 1 then
say ( "Escolhe a tua nova Personagem?" )
local raca = select ("Guerreiro","Ninja","Sura","Shaman","Fechar")
if raca == 1 then
local sexwar = select ("Masculino","Femenino")
if sexwar == 1 then
pc.polymorph("4")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexwar == 2 then
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 2 then
local sexninja = select ("Masculino","Femenino")
if sexninja == 2 then
pc.polymorph("5")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexninja == 1 then
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 3 then
local sexsura = select ("Masculino","Femenino")
if sexsura == 1 then
pc.polymorph("6")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsura == 2 then
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 4 then
local sexsham = select ("Masculino","Femenino")
if sexsham == 2 then
pc.polymorph("7")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsham == 1 then
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 5 then
return
end
end
else
say ( "Do you want to change your" )
say ( "Character Race? you will loose your skills!" )
say_title ( "Aspects to not create bug:" )
say_red ( "Remove all your equips" )
say_red ( "Log-in and Log-out after character change" )
say ( "" )
local main_set = select ( "Yes" , "No" )
if main_set == 2 then
return
end
if main_set == 1 then
say ( "Choose your new Race?" )
local raca = select ("Warrior","Ninja","Sura","Shaman","Close")
if raca == 1 then
local sexwar = select ("Male","Female")
if sexwar == 1 then
pc.polymorph("4")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexwar == 2 then
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 2 then
local sexninja = select ("Male","Female")
if sexninja == 2 then
pc.polymorph("5")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexninja == 1 then
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 3 then
local sexsura = select ("Male","Female")
if sexsura == 1 then
pc.polymorph("6")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsura == 2 then
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 4 then
local sexsham = select ("Male","Female")
if sexsham == 2 then
pc.polymorph("7")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsham == 1 then
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 5 then
return
end
end
end
end
end
end```

Edited by Metin2 Dev
Core X - External 2 Internal

• Replies 7
• Created

#### Popular Days

• Former Staff

push.

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```
```
```local main_set = select ( "Sim" , "Nao" )
if main_set == 2 then
return
end
if main_set == 1 then
say ( "Escolhe a tua nova Personagem?" )
```

to

```local main_set = select ( "Sim" , "Nao" )
if main_set == 2 then
return
end
elseif main_set == 1 then
say ( "Escolhe a tua nova Personagem?" )
```

check the rest also at SELECT u can have only one "if" the rest must be "elseif"

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Thats not Correct he can have so much if´s who he wants but he still must write a end after all if´s before he starts a new

But with elseif is it much better

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• Former Staff

Thanks for your help so far.

Now its like this.

```quest char begin
state start begin
when 400009.use begin
say ( "Deseja mudar a Raca do seu Char?" )
say ( "Iras perder todas as skills!" )
say_title ( "Aspectos para nao ficar bugado:" )
say_reward ( "Tem que retirar todos os equipes equipados" )
say_reward ( "Sair e voltar a entrar na conta apos a troca de Raca" )
say ( "" )
local main_set = select ( "Sim" , "Nao" )
if main_set == 2 then
return
end
elseif main_set == 1 then
say ( "Escolhe a tua nova Personagem?" )
local raca = select ("Guerreiro","Ninja","Sura","Shaman","Fechar")
if raca == 1 then
local sexwar = select ("Masculino","Femenino")
if sexwar == 1 then
pc.polymorph("4")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexwar == 2 then
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 2 then
local sexninja = select ("Masculino","Femenino")
if sexninja == 2 then
pc.polymorph("5")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexninja == 1 then
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 3 then
local sexsura = select ("Masculino","Femenino")
if sexsura == 1 then
pc.polymorph("6")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsura == 2 then
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 4 then
local sexsham = select ("Masculino","Femenino")
if sexsham == 2 then
pc.polymorph("7")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsham == 1 then
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 5 then
return
end
end
else
say ( "Do you want to change your" )
say ( "Character Race? you will loose your skills!" )
say_title ( "Aspects to not create bug:" )
say_red ( "Remove all your equips" )
say_red ( "Log-in and Log-out after character change" )
say ( "" )
local main_set = select ( "Yes" , "No" )
if main_set == 2 then
return
end
elseif main_set == 1 then
say ( "Choose your new Race?" )
local raca = select ("Warrior","Ninja","Sura","Shaman","Close")
if raca == 1 then
local sexwar = select ("Male","Female")
if sexwar == 1 then
pc.polymorph("4")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexwar == 2 then
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 2 then
local sexninja = select ("Male","Female")
if sexninja == 2 then
pc.polymorph("5")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexninja == 1 then
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 3 then
local sexsura = select ("Male","Female")
if sexsura == 1 then
pc.polymorph("6")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsura == 2 then
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 4 then
local sexsham = select ("Male","Female")
if sexsham == 2 then
pc.polymorph("7")
pc.change_sex()
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
elseif sexsham == 1 then
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")
pc.setqf("clear", 0)
pc.clear_skill()
pc.set_skill_group(0)
set_quest_state("skill_group","run")
pc.removeitem(400009, 1)
pc.set_part(PART_HAIR, 0)
end
elseif raca == 5 then
return
end
end
end
end
end
end```

Edited by Metin2 Dev
Core X - External 2 Internal
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• Solution

You can try this

```quest cambio_raza begin
state start begin

when id_item.use begin
say_title("Cambio de Raza")
say("Con este mÃ¡gico objeto podrÃ¡s cambiar la raza")
say("de tu personaje.")
say("Tu pj tendrÃ¡ otro aspecto y habilidades distintas.")
say("ATENCIÃ“N: Debes guardar todo tu equipo antes de")
say("hacer el cambio. Tu personaje podrÃ­a bugearse.")
say("Ademas, debes volver a entrar a tu cuenta para que")
say("todos los cambios sean realizados.")
say("")
say_reward("Â¿Quieres cambiar la raza de tu personaje?")
say("")
local main_set = select ("Si","No")

if main_set == 2 then
return
end

if main_set == 1 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea la nueva raza para tu")
say("personaje?")
say("")
local razzacambiasex = select ("Guerrero","Ninja","Sura","Shaman","Cancelar")

if razzacambiasex == 1 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexwar = select ("Hombre","Mujer","Cancelar")

if sexwar == 1 then
pc.polymorph("4")
pc.change_sex()

elseif sexwar == 2 then
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexwar == 3 then
return
end
elseif razzacambiasex == 2 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexninja = select ("Hombre","Mujer","Cancelar")

if sexninja == 2 then
pc.polymorph("5")
pc.change_sex()

elseif sexninja == 1 then
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexninja == 3 then
return
end

elseif razzacambiasex == 3 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexsura = select ("Hombre","Mujer","Cancelar")
if sexsura == 1 then
pc.polymorph("6")
pc.change_sex()

elseif sexsura == 2 then
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexsura == 3 then
return
end

elseif razzacambiasex == 4 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexshamy = select ("Hombre","Mujer","Cancelar")
if sexshamy == 2 then
pc.polymorph("7")
pc.change_sex()

elseif sexshamy == 1 then
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexshamy == 3 then
return
end

elseif razzacambiasex == 5 then
return
end

end
end
end
end
```

Is spanish but got easy translate and those guys seems it feedback it well

[i DIDNT MAKE IT]

• 1
##### Share on other sites

• Former Staff

You can try this

```quest cambio_raza begin
state start begin

when id_item.use begin
say_title("Cambio de Raza")
say("Con este mÃ¡gico objeto podrÃ¡s cambiar la raza")
say("de tu personaje.")
say("Tu pj tendrÃ¡ otro aspecto y habilidades distintas.")
say("ATENCIÃ“N: Debes guardar todo tu equipo antes de")
say("hacer el cambio. Tu personaje podrÃ­a bugearse.")
say("Ademas, debes volver a entrar a tu cuenta para que")
say("todos los cambios sean realizados.")
say("")
say_reward("Â¿Quieres cambiar la raza de tu personaje?")
say("")
local main_set = select ("Si","No")

if main_set == 2 then
return
end

if main_set == 1 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea la nueva raza para tu")
say("personaje?")
say("")
local razzacambiasex = select ("Guerrero","Ninja","Sura","Shaman","Cancelar")

if razzacambiasex == 1 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexwar = select ("Hombre","Mujer","Cancelar")

if sexwar == 1 then
pc.polymorph("4")
pc.change_sex()

elseif sexwar == 2 then
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexwar == 3 then
return
end
elseif razzacambiasex == 2 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexninja = select ("Hombre","Mujer","Cancelar")

if sexninja == 2 then
pc.polymorph("5")
pc.change_sex()

elseif sexninja == 1 then
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexninja == 3 then
return
end

elseif razzacambiasex == 3 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexsura = select ("Hombre","Mujer","Cancelar")
if sexsura == 1 then
pc.polymorph("6")
pc.change_sex()

elseif sexsura == 2 then
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexsura == 3 then
return
end

elseif razzacambiasex == 4 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexshamy = select ("Hombre","Mujer","Cancelar")
if sexshamy == 2 then
pc.polymorph("7")
pc.change_sex()

elseif sexshamy == 1 then
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexshamy == 3 then
return
end

elseif razzacambiasex == 5 then
return
end

end
end
end
end
```

Is spanish but got easy translate and those guys seems it feedback it well

[i DIDNT MAKE IT]

Thank you very much, it worked.

Just need a litle changes in functions.

Regards.

##### Share on other sites

You can try this

```quest cambio_raza begin
state start begin

when id_item.use begin
say_title("Cambio de Raza")
say("Con este mÃ¡gico objeto podrÃ¡s cambiar la raza")
say("de tu personaje.")
say("Tu pj tendrÃ¡ otro aspecto y habilidades distintas.")
say("ATENCIÃ“N: Debes guardar todo tu equipo antes de")
say("hacer el cambio. Tu personaje podrÃ­a bugearse.")
say("Ademas, debes volver a entrar a tu cuenta para que")
say("todos los cambios sean realizados.")
say("")
say_reward("Â¿Quieres cambiar la raza de tu personaje?")
say("")
local main_set = select ("Si","No")

if main_set == 2 then
return
end

if main_set == 1 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea la nueva raza para tu")
say("personaje?")
say("")
local razzacambiasex = select ("Guerrero","Ninja","Sura","Shaman","Cancelar")

if razzacambiasex == 1 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexwar = select ("Hombre","Mujer","Cancelar")

if sexwar == 1 then
pc.polymorph("4")
pc.change_sex()

elseif sexwar == 2 then
pc.polymorph("4")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexwar == 3 then
return
end
elseif razzacambiasex == 2 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexninja = select ("Hombre","Mujer","Cancelar")

if sexninja == 2 then
pc.polymorph("5")
pc.change_sex()

elseif sexninja == 1 then
pc.polymorph("5")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexninja == 3 then
return
end

elseif razzacambiasex == 3 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexsura = select ("Hombre","Mujer","Cancelar")
if sexsura == 1 then
pc.polymorph("6")
pc.change_sex()

elseif sexsura == 2 then
pc.polymorph("6")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexsura == 3 then
return
end

elseif razzacambiasex == 4 then
say_title("Cambio de Raza")
say("Â¿Cual quieres que sea el sexo de tu personaje?")
say("")
local sexshamy = select ("Hombre","Mujer","Cancelar")
if sexshamy == 2 then
pc.polymorph("7")
pc.change_sex()

elseif sexshamy == 1 then
pc.polymorph("7")
pc.change_sex()
pc.polymorph("20032")
pc.polymorph("1")
pc.change_sex()
pc.polymorph("20032")

elseif sexshamy == 3 then
return
end

elseif razzacambiasex == 5 then
return
end

end
end
end
end
```

Is spanish but got easy translate and those guys seems it feedback it well

[i DIDNT MAKE IT]

Thank you very much, it worked.

Just need a litle changes in functions.

Regards.

Can you post the quest working?

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