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Wolfman DB ERROR


florinrevine

Question

The error when db start to read protos:

Assertion failed: (index < row->size()), function AsStringByIndex, file CsvReader.cpp, line 395.

common->item_length.h

/*
	1) Search -> enum EWeaponSubTypes
	2) Change with:
*/
enum EWeaponSubTypes
{
	WEAPON_SWORD,
	WEAPON_DAGGER,
	WEAPON_BOW,
	WEAPON_TWO_HANDED,
	WEAPON_BELL,
	WEAPON_FAN,
	WEAPON_ARROW,
	WEAPON_CLAW,
	WEAPON_MOUNT_SPEAR,
	WEAPON_NUM_TYPES,
};


/*
	1) Search -> enum EItemAntiFlag
	2) Change with:
*/
enum EItemAntiFlag
{
	ITEM_ANTIFLAG_FEMALE = (1 << 0),
	ITEM_ANTIFLAG_MALE = (1 << 1),
	ITEM_ANTIFLAG_WARRIOR = (1 << 2),
	ITEM_ANTIFLAG_ASSASSIN = (1 << 3),
	ITEM_ANTIFLAG_SURA = (1 << 4),
	ITEM_ANTIFLAG_SHAMAN = (1 << 5),
	ITEM_ANTIFLAG_GET = (1 << 6),
	ITEM_ANTIFLAG_DROP = (1 << 7),
	ITEM_ANTIFLAG_SELL = (1 << 8),
	ITEM_ANTIFLAG_EMPIRE_A = (1 << 9),
	ITEM_ANTIFLAG_EMPIRE_B = (1 << 10),
	ITEM_ANTIFLAG_EMPIRE_C = (1 << 11),
	ITEM_ANTIFLAG_SAVE = (1 << 12),
	ITEM_ANTIFLAG_GIVE = (1 << 13),
	ITEM_ANTIFLAG_PKDROP = (1 << 14),
	ITEM_ANTIFLAG_STACK = (1 << 15),
	ITEM_ANTIFLAG_MYSHOP = (1 << 16),
	ITEM_ANTIFLAG_SAFEBOX = (1 << 17),
	ITEM_ANTIFLAG_WOLF = (1 << 18),
};

common -> length.h

/*
	1) Search -> PLAYER_PER_ACCOUNT = 4
	2) Change with:
*/
PLAYER_PER_ACCOUNT = 5


/*
	1) Search -> enum EJobs
	2) Change with:
*/
enum EJobs
{
	JOB_WARRIOR,
	JOB_ASSASSIN,
	JOB_SURA,
	JOB_SHAMAN,
	JOB_WOLF,
	JOB_MAX_NUM
};


/*
	1) Search -> enum EApplyTypes
	2) Change with:
*/
enum EApplyTypes
{
	APPLY_NONE,
	APPLY_MAX_HP,
	APPLY_MAX_SP,
	APPLY_CON,
	APPLY_INT,
	APPLY_STR,
	APPLY_DEX,
	APPLY_ATT_SPEED,
	APPLY_MOV_SPEED,
	APPLY_CAST_SPEED,
	APPLY_HP_REGEN,
	APPLY_SP_REGEN,
	APPLY_POISON_PCT,
	APPLY_STUN_PCT,
	APPLY_SLOW_PCT,
	APPLY_CRITICAL_PCT,
	APPLY_PENETRATE_PCT,
	APPLY_ATTBONUS_HUMAN,
	APPLY_ATTBONUS_ANIMAL,
	APPLY_ATTBONUS_ORC,
	APPLY_ATTBONUS_MILGYO,
	APPLY_ATTBONUS_UNDEAD,
	APPLY_ATTBONUS_DEVIL,
	APPLY_STEAL_HP,
	APPLY_STEAL_SP,
	APPLY_MANA_BURN_PCT,
	APPLY_DAMAGE_SP_RECOVER,
	APPLY_BLOCK,
	APPLY_DODGE,
	APPLY_RESIST_SWORD,
	APPLY_RESIST_TWOHAND,
	APPLY_RESIST_DAGGER,
	APPLY_RESIST_BELL,
	APPLY_RESIST_FAN,
	APPLY_RESIST_BOW,
	APPLY_RESIST_FIRE,
	APPLY_RESIST_ELEC,
	APPLY_RESIST_MAGIC,
	APPLY_RESIST_WIND,
	APPLY_REFLECT_MELEE,
	APPLY_REFLECT_CURSE,
	APPLY_POISON_REDUCE,
	APPLY_KILL_SP_RECOVER,
	APPLY_EXP_DOUBLE_BONUS,
	APPLY_GOLD_DOUBLE_BONUS,
	APPLY_ITEM_DROP_BONUS,
	APPLY_POTION_BONUS,
	APPLY_KILL_HP_RECOVER,
	APPLY_IMMUNE_STUN,
	APPLY_IMMUNE_SLOW,
	APPLY_IMMUNE_FALL,
	APPLY_SKILL,
	APPLY_BOW_DISTANCE,
	APPLY_ATT_GRADE_BONUS,
	APPLY_DEF_GRADE_BONUS,
	APPLY_MAGIC_ATT_GRADE,
	APPLY_MAGIC_DEF_GRADE,
	APPLY_CURSE_PCT,
	APPLY_MAX_STAMINA,
	APPLY_ATTBONUS_WARRIOR,
	APPLY_ATTBONUS_ASSASSIN,
	APPLY_ATTBONUS_SURA,
	APPLY_ATTBONUS_SHAMAN,
	APPLY_ATTBONUS_MONSTER,
	APPLY_MALL_ATTBONUS,
	APPLY_MALL_DEFBONUS,
	APPLY_MALL_EXPBONUS,
	APPLY_MALL_ITEMBONUS,
	APPLY_MALL_GOLDBONUS,
	APPLY_MAX_HP_PCT,
	APPLY_MAX_SP_PCT,
	APPLY_SKILL_DAMAGE_BONUS,
	APPLY_NORMAL_HIT_DAMAGE_BONUS,
	APPLY_SKILL_DEFEND_BONUS,
	APPLY_NORMAL_HIT_DEFEND_BONUS,
	APPLY_PC_BANG_EXP_BONUS,
	APPLY_PC_BANG_DROP_BONUS,
	APPLY_EXTRACT_HP_PCT,
	APPLY_RESIST_WARRIOR,
	APPLY_RESIST_ASSASSIN,
	APPLY_RESIST_SURA,
	APPLY_RESIST_SHAMAN,
	APPLY_ENERGY,
	APPLY_DEF_GRADE,
	APPLY_COSTUME_ATTR_BONUS,
	APPLY_MAGIC_ATTBONUS_PER,
	APPLY_MELEE_MAGIC_ATTBONUS_PER,
	APPLY_RESIST_ICE,
	APPLY_RESIST_EARTH,
	APPLY_RESIST_DARK,
	APPLY_ANTI_CRITICAL_PCT,
	APPLY_ANTI_PENETRATE_PCT,
	APPLY_ATTBONUS_WOLF,
	APPLY_RESIST_WOLF,
	APPLY_RESIST_CLAW,
	MAX_APPLY_NUM,
};


/*
	1) Search -> enum EMobResists
	2) Change with:
*/
enum EMobResists
{
	MOB_RESIST_SWORD,
	MOB_RESIST_TWOHAND,
	MOB_RESIST_DAGGER,
	MOB_RESIST_BELL,
	MOB_RESIST_FAN,
	MOB_RESIST_BOW,
	MOB_RESIST_FIRE,
	MOB_RESIST_ELECT,
	MOB_RESIST_MAGIC,
	MOB_RESIST_WIND,
	MOB_RESIST_POISON,
	MOB_RESIST_CLAW,
	MOB_RESISTS_MAX_NUM
};

*WITHOUT THESE MODIFICATIONS THE DB WORK PERFECTLY

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