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[40250] Reference Serverfile + Client + Src [15 Available Languages]
Sorry but what do you expect from me in this situation with this little information? I just warped to the OX map (game99) and even started an event, did not crash for me. Warped to another game99 map (gm_guild_build), did not crash. I don't know when it crash for you, what do you do when it crash, or is it crash because of a modification you made. To find out or at least to have a clue why it crashed for you, do a gdb and copy the output of bt and / or bt full here. cd /usr/metin2/server/game99 gdb file game core game.core bt bt full quit But if you see it's coming from a new system then please kindly open a new topic in q&a. -
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Failed to load script file...
Big props to @kamil2321, dude is a legend, kind and a helper person at all. Thanks one more time!- 1
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Interested in a premium serverfile
hey bro, i have all the stuff you asked for in my client, but not the official design. if you want to test my client add me on discord. Ruben420DE#7805 -
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official Official Pickup Slot Effect [REVERSED]
Hi is it a new code or its a Additional code? -
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Failed to load script file...
Can you give here already packed package, how do you have it and where exactly? Unless you want me to help remotely (AnyDesk) - a faster option is I can take a look if you haven't missed something. -
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Protection Client with source
Hello guys, as per the title, i'm looking for client side protection. I pay very well for this protection. my Discord: Eredin#0685 -
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Question
Ocelot2606 86
Hey Guys,
Today i wanna Release how you can add new Effects
First of all we do the Server Part
We need this Files:
VnumHelper.h
length.h
char_item.cpp
item.cpp
First of all we open VnumHelper.h and search for
Add after
Here you can change your vnum
As next open length.h and search for
Add after
As next open cahr_item.cpp and search for
Add after
{
this->EffectPacket(SE_EQUIP_LOVE_RING);
}
As next open item.cpp and search for
Replace with that
|| true == CItemVnumHelper::IsHappinessRing(GetVnum()) || true == CItemVnumHelper::IsLovePendant(GetVnum())
|| true == CItemVnumHelper::IsLoveRing(GetVnum()) || true == CItemVnumHelper::IsLoveRing(GetVnum()))
So now we Finished the Server Part just Compile now your game and db
As next we open our Client Source and open PythonCharacterManagerModule.cpp and search for
Add after
As next open PythonNetworkStreamPhaseGameItem.cpp and search for
Add after
effect = CInstanceBase::EFFECT_LOVE_RING_EQUIP;
break;
As next open Packet.h and search for
Add after
As next open InstanceBase.h and search for
Add after
So knwo we finished Client Source Part Compile now you Exe
So at Last we have to Change 1 Thing in playersettingmodule.py in your root archive
Search for
And add after
You can change the Names from
EFFECT_LOVE_RING_EQUIP
SE_EQUIP_LOVE_RING
IsLoveRing
but if you chancge the Names in 1 File dont forgett it to change in all Files
So plz dont forgett the mse/dds Files for new Effects you have to do yourself. This Tutorial just show you how you cann add new Effects
I Hope you understand my Release and sry for my bad English.
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Ocelot2606
Hey Guys, Today i wanna Release how you can add new Effects First of all we do the Server Part We need this Files: VnumHelper.h length.h char_item.cpp item.cpp First of all we
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