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Skill Books without name


Go to solution Solved by florinrevine,

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Hello,  I'm using mainline_released client/game/db.

 

I have a problem.

Some skill books do not have name (this bug was much time ago on official server).

 

How can I solve the problem?

 

Item_proto.txt

50300    ±â¼ú ¼ö·Ã¼­    ITEM_SKILLBOOK    0    1    NONE    ITEM_STACKABLE    NONE    NONE    1000    1000    0    0    0    LIMIT_NONE    0    LIMIT_NONE    0    APPLY_NONE    0    APPLY_NONE    0    APPLY_NONE    0    0    0    0    0    0    0    0    0    0

 

 

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*Open mysql

* Player > skill_proto.sql delete skill dwVnum (6/21/36/51) 

 

And open /share/locale/****/quest/ locale.lua 

 

Search;

locale.GM_SKILL_NAME_DICT = { 

Delete : [6] / [21] / [36] / [51] skill vnum.

 

And open questlib.lua.. 

 

Search: 

special.active_skill_list = { 

Delete : [6] / [21] / [36] / [51] skill vnum.

 

Finally reboot :)

 

Best regards,

Can BARAN...

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*Open mysql

* Player > skill_proto.sql delete skill dwVnum (6/21/36/51) 

 

And open /share/locale/****/quest/ locale.lua 

 

Search;

locale.GM_SKILL_NAME_DICT = { 

Delete : [6] / [21] / [36] / [51] skill vnum.

 

And open questlib.lua.. 

 

Search: 

special.active_skill_list = { 

Delete : [6] / [21] / [36] / [51] skill vnum.

 

Finally reboot :)

 

Best regards,

Can BARAN...

 

I checked there but that numbers didn't exist there, I'm using questlib.lua & locale.lua from GF 40250.

 

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  • Solution

Sorry for 3 x Post.

 

Problem solved with skill_proto (db) from r34083 untouched.

 

Who will have this bug only need to run this SQL in Navicat --> player

/*
Navicat MySQL Data Transfer

Source Server         : 5.154.240.56
Source Server Version : 50540
Source Host           : 5.154.240.56:3306
Source Database       : player

Target Server Type    : MYSQL
Target Server Version : 50540
File Encoding         : 65001

Date: 2014-11-19 13:43:56
*/

SET FOREIGN_KEY_CHECKS=0;

-- ----------------------------
-- Table structure for skill_proto
-- ----------------------------
DROP TABLE IF EXISTS `skill_proto`;
CREATE TABLE `skill_proto` (
  `dwVnum` int(11) NOT NULL DEFAULT '0',
  `szName` varchar(32) NOT NULL DEFAULT '',
  `bType` tinyint(4) NOT NULL DEFAULT '0',
  `bLevelStep` tinyint(4) NOT NULL DEFAULT '0',
  `bMaxLevel` tinyint(4) NOT NULL DEFAULT '0',
  `bLevelLimit` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `szPointOn` varchar(100) NOT NULL DEFAULT '0',
  `szPointPoly` varchar(100) NOT NULL DEFAULT '',
  `szSPCostPoly` varchar(100) NOT NULL DEFAULT '',
  `szDurationPoly` varchar(100) NOT NULL DEFAULT '',
  `szDurationSPCostPoly` varchar(100) NOT NULL DEFAULT '',
  `szCooldownPoly` varchar(100) NOT NULL DEFAULT '',
  `szMasterBonusPoly` varchar(100) NOT NULL DEFAULT '',
  `szAttackGradePoly` varchar(100) NOT NULL DEFAULT '',
  `setFlag` set('ATTACK','USE_MELEE_DAMAGE','COMPUTE_ATTGRADE','SELFONLY','USE_MAGIC_DAMAGE','USE_HP_AS_COST','COMPUTE_MAGIC_DAMAGE','SPLASH','GIVE_PENALTY','USE_ARROW_DAMAGE','PENETRATE','IGNORE_TARGET_RATING','ATTACK_SLOW','ATTACK_STUN','HP_ABSORB','SP_ABSORB','ATTACK_FIRE_CONT','REMOVE_BAD_AFFECT','REMOVE_GOOD_AFFECT','CRUSH','ATTACK_POISON','TOGGLE','DISABLE_BY_POINT_UP','CRUSH_LONG') DEFAULT NULL,
  `setAffectFlag` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD','MUYEONG','REVIVE_INVISIBLE','FIRE','GICHEON','JEUNGRYEOK') NOT NULL DEFAULT 'YMIR',
  `szPointOn2` varchar(100) NOT NULL DEFAULT 'NONE',
  `szPointPoly2` varchar(100) NOT NULL DEFAULT '',
  `szDurationPoly2` varchar(100) NOT NULL DEFAULT '',
  `setAffectFlag2` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD') NOT NULL DEFAULT 'YMIR',
  `szPointOn3` varchar(100) NOT NULL DEFAULT 'NONE',
  `szPointPoly3` varchar(100) NOT NULL DEFAULT '',
  `szDurationPoly3` varchar(100) NOT NULL DEFAULT '',
  `szGrandMasterAddSPCostPoly` varchar(100) NOT NULL DEFAULT '',
  `prerequisiteSkillVnum` int(11) NOT NULL DEFAULT '0',
  `prerequisiteSkillLevel` int(11) NOT NULL DEFAULT '0',
  `eSkillType` enum('NORMAL','MELEE','RANGE','MAGIC') NOT NULL DEFAULT 'NORMAL',
  `iMaxHit` tinyint(4) NOT NULL DEFAULT '0',
  `szSplashAroundDamageAdjustPoly` varchar(100) NOT NULL DEFAULT '1',
  `dwTargetRange` int(11) NOT NULL DEFAULT '1000',
  `dwSplashRange` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`dwVnum`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;

-- ----------------------------
-- Records of skill_proto
-- ----------------------------
INSERT INTO `skill_proto` VALUES ('1', '»ï¿¬Âü', '1', '1', '1', '0', 'HP', '-( 1.1*atk + (0.5*atk +  1.5 * str)*k)', '40+100*k', '', '', '12', '-( 1.1*atk + (0.5*atk +  1.5 * str)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+100*k', '0', '0', 'MELEE', '5', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('2', 'Æȹædz¿ì', '1', '1', '1', '0', 'HP', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '50+130*k', '', '', '15', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', '0', '0', 'MELEE', '12', '1', '0', '200');
INSERT INTO `skill_proto` VALUES ('3', 'Àü±ÍÈ¥', '1', '1', '1', '0', 'ATT_SPEED', '50*k', '50+140*k', '60+90*k', '', '63+10*k', '50*k', '', 'SELFONLY', 'JEONGWIHON', 'MOV_SPEED', '20*k', '60+90*k', '', '', '', '', '50+140*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('4', '°Ë°æ', '1', '1', '1', '0', 'ATT_GRADE', '(100 + str + lv * 3)*k', '100+200*k', '30+50*k', '', '30+10*k', '(100 + str + lv * 3)*k', '', 'SELFONLY', 'GEOMGYEONG', 'NONE', '', '', '', '', '', '', '100+200*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('5', 'źȯ°Ý', '1', '1', '1', '0', 'HP', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '60+120*k', '', '', '12', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'MOV_SPEED', '150', '3', '', '', '', '', '60+120*k', '0', '0', 'MELEE', '4', '1', '0', '200');
INSERT INTO `skill_proto` VALUES ('16', '±â°øÂü', '1', '1', '1', '0', 'HP', '-(2.3*atk + (4*atk  + str*4 + con)*k)', '60+120*k', '', '', '15', '-(2.3*atk + (4*atk  + str*4 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+120*k', '0', '0', 'MELEE', '4', '1', '0', '100');
INSERT INTO `skill_proto` VALUES ('17', '°Ý»êŸ¿ì', '1', '1', '1', '0', 'HP', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '60+150*k', '', '', '15', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+150*k', '0', '0', 'MELEE', '8', '1', '0', '200');
INSERT INTO `skill_proto` VALUES ('18', '´ëÁø°¢', '1', '1', '1', '0', 'HP', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '50+140*k', '', '', '25', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,ATTACK_STUN', '', 'NONE', '100+k*1000/6', '2', '', '', '', '', '50+140*k', '0', '0', 'MELEE', '10', '1', '0', '400');
INSERT INTO `skill_proto` VALUES ('19', 'õ±ÙÃß', '1', '1', '1', '0', 'DEF_GRADE', '(200 + str*0.2 + con*0.5 ) *k', '80+220*k', '60+90*k', '', '63+10*k', '(200 + str*0.2 + con*0.5 ) *k', '', 'SELFONLY', 'CHEONGEUN', 'MOV_SPEED', '-(1+9*k)', '60+90*k', '', '', '', '', '80+220*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('20', '°Ëdz', '1', '1', '1', '0', 'HP', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '40+120*k', '', '', '20', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '40+120*k', '0', '0', 'MELEE', '10', '0.5', '1200', '200');
INSERT INTO `skill_proto` VALUES ('31', '¾Ï½À', '2', '1', '1', '0', 'HP', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '40+160*k', '', '', '15', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', '0', '0', 'MELEE', '6', '0.8', '0', '0');
INSERT INTO `skill_proto` VALUES ('32', '±Ã½Åź¿µ', '2', '1', '1', '0', 'HP', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '40+160*k', '', '', '20', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', '0', '0', 'MELEE', '6', '0.8', '800', '0');
INSERT INTO `skill_proto` VALUES ('33', 'Â÷·û»ì', '2', '1', '1', '0', 'HP', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '50+140*k', '', '', '25', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,ATTACK_POISON', '', 'NONE', '40*k', '', '', '', '', '', '50+140*k', '0', '0', 'MELEE', '12', '0.8', '0', '0');
INSERT INTO `skill_proto` VALUES ('34', 'ÀºÇü¹ý', '2', '1', '1', '0', 'NONE', '', '30+60*k', '15+30*k', '', '60', '', '', 'SELFONLY', 'EUNHYUNG', 'NONE', '', '', '', '', '', '', '30+60*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('35', '»ê°øºÐ', '2', '1', '1', '0', 'HP', '-(lv*2+(atk + str*3 + dex*18)*k)', '40+130*k', '', '', '25', '-(lv*2+(atk + str*3 + dex*18)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '60*k', '5+25*k', '', '', '', '', '40+130*k', '0', '0', 'MAGIC', '0', '0.5', '800', '200');
INSERT INTO `skill_proto` VALUES ('46', '¿¬»ç', '2', '1', '1', '0', 'HP', '-(atk + 0.3*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '40+130*k', '', '', '15', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+130*k', '0', '0', 'RANGE', '1', '1', '2500', '0');
INSERT INTO `skill_proto` VALUES ('47', '°ü°Ý¼ú', '2', '1', '1', '0', 'HP', '-(atk + (1.9*atk + dex*2+ str*2)*k)', '30+130*k', '', '', '12', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '30+130*k', '0', '0', 'RANGE', '8', '1', '2500', '0');
INSERT INTO `skill_proto` VALUES ('48', 'È­Á¶ÆÄ', '2', '1', '1', '0', 'HP', '-(1.5*atk + (2.8*atk + number(100, 300))*k)', '50+130*k', '', '', '25', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', '0', '0', 'RANGE', '12', '0.6', '2500', '300');
INSERT INTO `skill_proto` VALUES ('49', '°æ°ø¼ú', '2', '1', '1', '0', 'MOV_SPEED', '60*k', '30+40*k', '15+30*k', '', '30+30*k', '60*k', '', 'SELFONLY', 'GYEONGGONG', 'NONE', '', '', '', '', '', '', '30+40*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('50', 'µ¶±â±Ã', '2', '1', '1', '0', 'HP', '-(atk + (1.5*atk + number(100, 200)+dex*6+str*2)*k)', '40+160*k', '', '', '25', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE,CRUSH,ATTACK_POISON', '', 'NONE', '80*k', '15+30*k', '', '', '', '', '40+160*k', '0', '0', 'RANGE', '12', '0.5', '2500', '300');
INSERT INTO `skill_proto` VALUES ('61', '¼â·ÉÁö', '3', '1', '1', '0', 'HP', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '30+140*k', '', '', '10', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,PENETRATE', '', 'NONE', '1+k*9', '', '', '', '', '', '30+140*k', '0', '0', 'MELEE', '4', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('62', '¿ë±ÇÆÄ', '3', '1', '1', '0', 'HP', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '50+150*k', '', '', '15', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,IGNORE_TARGET_RATING', '', 'NONE', '1+k*9', '', '', '', '', '', '50+150*k', '0', '0', 'MELEE', '12', '1', '0', '500');
INSERT INTO `skill_proto` VALUES ('63', '±Í°Ë', '3', '1', '1', '0', 'ATT_GRADE', '(3 * iq + 2 * lv)*k', '20+240*k', '50+100*k', '2+23*k', '0', '(3 * iq + 2 * lv)*k', '', 'SELFONLY,TOGGLE', 'GWIGUM', 'HIT_HP_RECOVER', '10*k', '50+80*k', '', '', '', '', '20+240*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('64', '°øÆ÷', '3', '1', '1', '0', 'DODGE', '1 + 29 * k', '60+120*k', '60+100*k', '', '100', '1 + 29 * k', '', 'SELFONLY', 'TERROR', 'NONE', '', '', '', '', '', '', '60+120*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('65', 'ÁÖ¸¶°©', '3', '1', '1', '0', 'DEF_GRADE', '(iq+30)*k', '70+170*k', '30+120*k', '', '33+140*k', '(iq+30)*k', '', 'SELFONLY', 'JUMAGAP', 'REFLECT_MELEE', '(iq/4+10)*k', '30+120*k', '', '', '', '', '70+170*k', '0', '0', 'NORMAL', '1', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('66', 'ÆĹý¼ú', '3', '1', '1', '0', 'HP', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '30+120*k', '', '', '12', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,REMOVE_GOOD_AFFECT', '', 'NONE', '10+40*k', '7+23*k', '', '', '', '', '30+120*k', '0', '0', 'NORMAL', '5', '0.6', '1800', '200');
INSERT INTO `skill_proto` VALUES ('76', '¸¶·É', '3', '1', '1', '0', 'HP', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '30+140*k', '', '', '7', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+140*k', '0', '0', 'MAGIC', '5', '0.6', '1500', '200');
INSERT INTO `skill_proto` VALUES ('77', 'È­¿°Æø', '3', '1', '1', '0', 'HP', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '60+140*k', '', '', '12', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '', 'ATTACK,SELFONLY,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '60+140*k', '0', '0', 'MAGIC', '15', '0.8', '0', '500');
INSERT INTO `skill_proto` VALUES ('78', '¹«¿µÁø', '3', '1', '1', '0', 'HP', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '20+30*k', '40+30*k', '5+40*k', '43+30*k', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,TOGGLE', '', 'NONE', '', '', '', '', '', '', '20+30*k', '0', '0', 'MAGIC', '1', '1', '800', '0');
INSERT INTO `skill_proto` VALUES ('79', 'Èæ½Å¼öÈ£', '3', '1', '1', '0', 'DEF_GRADE', '(0.5*iq+15)*k', '20+30*k', '60+120*k', '5+10*k', '63+10*k', '(0.5*iq+15)*k', '', 'SELFONLY,TOGGLE', 'MANASHIELD', 'MANASHIELD', '100-((iq*0.84)*k)', '60+10*k', '', '', '', '', '20+30*k', '0', '0', 'MAGIC', '1', '0.8', '0', '0');
INSERT INTO `skill_proto` VALUES ('80', 'Åõ¼Ó¸¶·É', '3', '1', '1', '0', 'HP', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '40+120*k', '', '', '12', '-(40 + 2* lv + 2*iq +(2 * con + 2 * dex + 13*iq + 6*mwep + number(180, 200))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,ATTACK_SLOW', '', 'NONE', '333+300*k', '10+10*k', '', '', '', '', '40+120*k', '0', '0', 'MAGIC', '9', '0.8', '1200', '400');
INSERT INTO `skill_proto` VALUES ('81', '¸¶È¯°Ý', '3', '1', '1', '0', 'HP', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '80+220*k', '', '', '24', '-(120 + 6*lv + (5 * con + 5 * dex + 29*iq + 9*mwep)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '80+220*k', '0', '0', 'MAGIC', '9', '0.4', '1500', '200');
INSERT INTO `skill_proto` VALUES ('91', 'ºñÆĺÎ', '4', '1', '1', '0', 'HP', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '30+160*k', '', '', '7', '-(70 + 4*lv + (20*iq+5*mwep+50)*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+160*k', '0', '0', 'MAGIC', '5', '0.5', '1800', '201');
INSERT INTO `skill_proto` VALUES ('92', '¿ëÆÄ»ê', '4', '1', '1', '0', 'HP', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '50+160*k', '', '', '8', '-(60 + 5*lv + (18*iq + 6*mwep + 120)*ar*k)', '', 'ATTACK,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', '0', '0', 'MAGIC', '10', '0.8', '0', '0');
INSERT INTO `skill_proto` VALUES ('93', 'ÆзæÆø', '4', '1', '1', '0', 'HP', '-(80 + 6*lv + (20*iq+14*mwep+120)*ar*k)', '50+160*k', '', '', '20', '-(80 + 6*lv + (20*iq+14*mwep+120)*ar*k)', '', 'ATTACK,SELFONLY,SPLASH,ATTACK_FIRE_CONT', '', 'NONE', 'lv+5*iq *k', 'iq*0.2*k', '', '', '', '', '50+160*k', '0', '0', 'MAGIC', '15', '0.8', '0', '500');
INSERT INTO `skill_proto` VALUES ('94', 'È£½Å', '4', '1', '1', '0', 'RESIST_NORMAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+200*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'HOSIN', 'NONE', '', '', '', '', '', '', '40+160*k', '0', '0', 'NORMAL', '1', '1', '800', '0');
INSERT INTO `skill_proto` VALUES ('95', '¹Ý»ç', '4', '1', '1', '0', 'REFLECT_MELEE', '5+(iq*0.3 + 5)*k', '40+160*k', '60+200*k', '', '10', '5+(iq*0.3 + 5)*k', '', '', 'BOHO', 'NONE', '', '', '', '', '', '', '40+160*k', '0', '0', 'NORMAL', '1', '1', '1000', '0');
INSERT INTO `skill_proto` VALUES ('96', '±âõ´ë°ø', '4', '1', '1', '0', 'CRITICAL', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '40+160*k', '60+100*k', '', '10', '(iq*0.3+5)*(2*k+0.5)/(k+1.5)', '', '', 'GICHEON', 'NONE', '', '', '', '', '', '', '40+160*k', '0', '0', 'NORMAL', '1', '1', '1000', '0');
INSERT INTO `skill_proto` VALUES ('106', '³úÀü·É', '4', '1', '1', '0', 'HP', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '30+150*k', '', '', '7', '-(60 + 4*lv + (7*iq+8*mwep+number(iq*5,iq*15))*ar*k)', '', 'ATTACK,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+150*k', '0', '0', 'MAGIC', '5', '0.6', '1800', '200');
INSERT INTO `skill_proto` VALUES ('107', 'º­¶ô', '4', '1', '1', '0', 'HP', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '50+150*k', '', '', '15', '-(40 + 4*lv + (13*iq+7*mwep+number(iq*5,iq*16))*ar*k)', '', 'ATTACK,SPLASH,ATTACK_STUN', '', 'NONE', '50+1000*k/6', '5', '', '', '', '', '50+150*k', '0', '0', 'MAGIC', '15', '0.8', '1500', '400');
INSERT INTO `skill_proto` VALUES ('108', 'Æø·Ú°Ý', '4', '1', '1', '0', 'HP', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '40+180*k', '', '', '10', '-(50 + 5*lv + (6*iq+6*mwep+number(1,800))*ar*k) * (1-chain*0.13)', '', 'ATTACK', '', 'NONE', '', '', '', '', '', '', '40+180*k', '0', '0', 'MAGIC', '7', '0.8', '2500', '0');
INSERT INTO `skill_proto` VALUES ('109', 'Á¤¾÷ÀÎ', '4', '1', '1', '0', 'HP', '200+7*lv+(30*iq+6*mwep+600)*k', '40+200*k', '', '', '10', '200+7*lv+(30*iq+6*mwep+600)*k', '', 'REMOVE_BAD_AFFECT', '', 'NONE', '20+80*k', '0', '', '', '', '', '40+200*k', '0', '0', 'NORMAL', '1', '1', '1000', '0');
INSERT INTO `skill_proto` VALUES ('110', 'Äè¼Ó', '4', '1', '1', '0', 'MOV_SPEED', '5 + 35*k', '60+120*k', '60+100*k', '', '10', '5 + 35*k', '', '', 'KWAESOK', 'CASTING_SPEED', '3+33*k', '60+100*k', '', '', '', '', '60+120*k', '0', '0', 'NORMAL', '1', '1', '1000', '0');
INSERT INTO `skill_proto` VALUES ('111', 'Áõ·Â¼ú', '4', '1', '1', '0', 'ATT_GRADE', '10+(iq*0.4 +20)*k', '60+120*k', '60+100*k', '', '10', '10+(iq*0.4 +30)*k', '', '', 'JEUNGRYEOK', 'NONE', '', '', '', '', '', '', '60+120*k', '0', '0', 'NORMAL', '1', '1', '1000', '0');
INSERT INTO `skill_proto` VALUES ('121', 'Åë¼Ö·Â', '0', '1', '40', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('122', '¿¬°è±â', '0', '1', '2', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('124', '䱤¼ú', '0', '1', '40', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('125', 'º¯½Å', '0', '1', '40', '0', 'NONE', '', '', '10+1000*k', '', '', '', '', 'DISABLE_BY_POINT_UP', 'YMIR', 'NONE', '', '', 'YMIR', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '1000', '0');
INSERT INTO `skill_proto` VALUES ('126', '½Å¼ö¾î', '0', '1', '20', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('127', 'õÁ¶¾î', '0', '1', '20', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('128', 'Áø³ë¾î', '0', '1', '20', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('129', 'µÐ°©¼ú', '0', '1', '40', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', 'NONE', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('130', '½Â¸¶', '0', '1', '1', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('131', '¸»¼Òȯ', '0', '1', '10', '0', 'NONE', '', '', '', '', '', '', '', 'DISABLE_BY_POINT_UP', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('137', '³­¹«', '5', '1', '1', '50', 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '5-(4*k)', '', '', 'ATTACK,USE_MELEE_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'MELEE', '10', '1', '300', '0');
INSERT INTO `skill_proto` VALUES ('138', 'µ¹°Ý', '5', '1', '1', '52', 'HP', '-(2.4*(200+1.5*lv)+(3*200*k))', '60+120*k', '', '', '15', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH_LONG', '', 'MOV_SPEED', '50', '5', '', '', '', '', '', '0', '0', 'MELEE', '6', '1', '400', '100');
INSERT INTO `skill_proto` VALUES ('139', 'Å»Ãâ', '5', '1', '1', '55', 'HP', '-(2*(200+1.5*lv)+(3*200*k))', '60+160*k', '', '', '20', '', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'MELEE', '12', '1', '400', '250');
INSERT INTO `skill_proto` VALUES ('140', '³­¹«(È°)', '5', '1', '1', '50', 'HP', '-(atk+(2*atk*k))', '60+80*k', '', '', '10', '', '', 'ATTACK,USE_ARROW_DAMAGE,CRUSH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', '', '5', '1', '2500', '0');
INSERT INTO `skill_proto` VALUES ('151', '¿ë¾È', '0', '1', '7', '0', 'NONE', '', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('152', '¿ë½ÅÀÇÇÇ', '0', '1', '7', '0', 'MAX_HP', 'maxhp*0.2*k', '150+150*k', '300', '', '600', '', '', '', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('153', '¿ë½ÅÀÇÃູ', '0', '1', '7', '0', 'MAX_SP', 'maxsp*0.2*k', '150+150*k', '300', '', '600', '', '', '', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('154', '¼ºÈÖ°©', '0', '1', '7', '0', 'DEF_GRADE', 'odef*0.1*k', '150+150*k', '180', '', '480', '', '', '', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('155', '°¡¼ÓÈ­', '0', '1', '7', '0', 'MOV_SPEED', '15*k', '150+150*k', '180', '', '480', '', '', '', '', 'ATT_SPEED', '15*k', '180', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('156', '¿ë½ÅÀǺгë', '0', '1', '7', '0', 'CRITICAL', '50*k', '150+150*k', '180', '', '480', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('157', 'ÁÖ¹®¼ú', '0', '1', '7', '0', 'CASTING_SPEED', '50*k', '150+150*k', '180', '', '480', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('158', '±æµåÀ̵¿', '0', '1', '3', '0', 'NONE', '', '', '', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('159', '°ø°£Àǹ®', '0', '1', '5', '0', 'NONE', '', '', '', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('160', '°¡¼ÓÈ­', '0', '1', '5', '0', 'NONE', '3*k', '80-12*k', '300', '', '', '', '', 'SELFONLY', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('161', '°ø°£Àǹ®', '0', '1', '2', '0', 'NONE', '', '50', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('162', '°ø°£À̵¿', '0', '1', '2', '0', 'NONE', '', '20', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'NORMAL', '0', '1', '0', '0');
INSERT INTO `skill_proto` VALUES ('256', 'CRUSH200½ºÅ³', '0', '1', '1', '0', 'HP', '-5*k*atk', '', '', '', '4', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'MELEE', '0', '1', '0', '300');
INSERT INTO `skill_proto` VALUES ('257', 'ÀϹݹüÀ§350½ºÅ³', '0', '1', '1', '0', 'HP', '-5*k*atk', '', '', '', '6', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'MELEE', '0', '1', '0', '525');
INSERT INTO `skill_proto` VALUES ('258', 'CRUSH300½ºÅ³', '0', '1', '1', '0', 'HP', '-5*k*atk', '', '', '', '8', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'MELEE', '0', '1', '0', '450');
INSERT INTO `skill_proto` VALUES ('259', 'ÀϹݹüÀ§200½ºÅ³', '0', '1', '1', '0', 'HP', '-5*k*atk', '', '', '', '10', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'MELEE', '0', '1', '0', '300');
INSERT INTO `skill_proto` VALUES ('260', 'CURSH400½ºÅ³', '0', '1', '1', '0', 'HP', '-5*k*atk', '', '', '', '12', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '', '0', '0', 'MELEE', '0', '1', '0', '600');
INSERT INTO `skill_proto` VALUES ('261', 'µ¶250½ºÅ³', '0', '1', '1', '0', 'HP', '-5*k*atk', '', '', '', '10', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '80', '', '', '', '', '', '', '0', '0', 'MELEE', '0', '1', '0', '375');
INSERT INTO `skill_proto` VALUES ('262', 'SLOW300½ºÅ³', '0', '1', '1', '0', 'HP', '-5*k*atk', '', '', '', '14', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'MOV_SPEED', '-20', '10', '', '', '', '', '', '0', '0', 'MELEE', '0', '1', '0', '450');

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