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Change bonus item


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something like this? 

 

 

case USE_CHANGE_ATTRIBUTE:
if (item2->GetAttributeSetIndex() == -1)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
return false;
}


if (item2->GetVnum() == 71084)
return false;


if (item2->GetAttributeCount() == 0)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯°æÇÒ ¼Ó¼ºÀÌ ¾ø½À´Ï´Ù."));
return false;
}

 

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