Jump to content

40250 mainline crash...


Recommended Posts

I have a problem with my compiled game and db (mainline).

 

Crash:

 

syserr ch1:

SYSERR: Oct 20 19:13:24.181454 :: checkpointing: CHECKPOINT shutdown: tics did not updated.

syserr db:

SYSERR: Oct 20 19:13:36.486442 :: Process: FDWATCH: peer null in event: ident 21

I do not know what to be the problem ...

 

I edited signal.c:

 

RETSIGTYPE checkpointing(int sig)
{
    if (!tics)
    {
sys_err("CHECKPOINT shutdown: tics did not updated.");
//abort();
    }
    else
//tics = 0;
sys_err("CHECKPOINT shutdown: tics = 0.");
}

 

I recompiled game & db and same problem...

 

Complete syserr:

 

Ch1: http://pastebin.com/DKrk7LnC

Link to comment
Share on other sites

  • Replies 5
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Which Client Binary you use? The Binary and Game arent really compatible you see that you get much packet header error

and sequence table errors, i would use the Novaline Game, Mainline_released DB & Client Binary from Mainline_released.

I prefer that cause i got no Header Errors or something else.

But if you dont want to cahnge the branch, try to search for the declaration of "tics" and look what give you that problem.

Link to comment
Share on other sites

FDWATCH :

 

Watch your protos, drop or folder of mob. :)

 

I'll check.

 

Which Client Binary you use? The Binary and Game arent really compatible you see that you get much packet header error

and sequence table errors, i would use the Novaline Game, Mainline_released DB & Client Binary from Mainline_released.

I prefer that cause i got no Header Errors or something else.

But if you dont want to cahnge the branch, try to search for the declaration of "tics" and look what give you that problem.

I used binary from mainline_released.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.