Jump to content

Recommended Posts

  • Active+ Member
Posted (edited)

Hi, I've been working on Metin2 graphics and DirectX as a hobby for a long time. My priority has never been visual spectacle; my only goal has been to improve the infrastructure beyond DirectX 8/9, and after all the effort and work, I have finally fully upgraded to DirectX 11. I would like to point out that no APIs or wrappers are used. There is no actively used DX9 code in the project.
Of course, from this point on I will focus on the visual aspect and see what can be done with DirectX 11.
If there are no issues, the detailed changelog is here.
I am open to ideas and criticism.

spacer.png

spacer.png
spacer.png

Edited by Kaiser
  • Metin2 Dev 5
  • Scream 2
  • Love 6
Link to comment
https://metin2.dev/topic/34412-metin2-directx-11/
Share on other sites

  • 3 months later...

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.