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It means the clientsided itemproto doesn't have the change you made.

 

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Syreldar

  • Honorable Member
1 minute ago, Unreconstructed said:

The game wouldn't start if the proto items weren't the same

That's not how it works. The client wouldn't start if your proto wasn't using the proper proto structure your binary reads, not if the items have mismatching values in their columns compared to the server. 

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

Okay then. I changed item proto in server side. I did the same for item proto from client site(by using dumb proto, so im sure the values are the same). 

I should change values in binary? I'm not sure where else I should make changes.

  • Honorable Member
2 minutes ago, Unreconstructed said:

Okay then. I changed item proto in server side. I did the same for item proto from client site(by using dumb proto, so im sure the values are the same). 

I should change values in binary? I'm not sure where else I should make changes.

..As I said, values working in game but not on the tooltip (the preview you mentioned) can only mean the clientside proto wasn't updated properly to reflect the value changes you did serverside.

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

Okay but for my information. If i want change attack value in this case in Poison Sword +9 (item id 189). I changed values 5/4/3/2.And if did the same for client and server side should work and show changes in game when move cursor for item? Or i should apply changes somewere else?

  • Honorable Member
Posted (edited)

You only need to change those, so if it doesn't work, either:

1. The tool doesn't work.
2. You didn't update your current proto with the new one after generating it.
3. You didn't repack the file after updating it.
4. Your client is reading a different proto from a different path (could be if you're using multilanguage)

Edited by Syreldar

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

  • Honorable Member
Just now, Unreconstructed said:

Wait wait wait. I see now 2 items proto. One is from root and one from locale. I should update both?

 

item_proto is read from the locale in 99.99% of the cases. Dunno why you would have it in your root.

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"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

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Syreldar

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