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Unreconstructed

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  1. Yea. I used pre_qc and did make.py. Thanks for answer.
  2. Hello. I wanted to delete drop dragon shard drop. I found function with drop. i deleted that. And nothing changes. Deleted from quest and also pre_qc. I have to compile quest or something. I cant use ./qc and dont know about pre_qc compiles. TMP4 Files. Thanks in advance.
  3. Yes i know. But most important at the moment for me. Is stackable thing
  4. Hello. I've modified chest ID 38050 so that it only drops the skill book 50300. The skill book in the item proto is stackable. When I pick up the book from the ground, the items stack properly. But when I open chests, they don't. What can i do or check? Video:
  5. Works perfect . Thank you. Is there any way to add fillter? I would like to custom for certain items.
  6. Thank you for help. Yea u were right. Everything works now.
  7. Wait wait wait. I see now 2 items proto. One is from root and one from locale. I should update both?
  8. Okay but for my information. If i want change attack value in this case in Poison Sword +9 (item id 189). I changed values 5/4/3/2.And if did the same for client and server side should work and show changes in game when move cursor for item? Or i should apply changes somewere else?
  9. Okay then. I changed item proto in server side. I did the same for item proto from client site(by using dumb proto, so im sure the values are the same). I should change values in binary? I'm not sure where else I should make changes.
  10. Okay. But i compiled item proto from server to client. The game wouldn't start if the proto items weren't the same
  11. Hi. I edited the attack value of the +9 poisoned sword on both the server and client sides (item_proto). Everything works correctly. The only issue is that the preview still shows the old damage values. I missed something?
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