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Hello everyone

Can you help me understand what this error depends on? Basically, when I open the inventory and press the system strap, the page remains locked and does not automatically close with the inventory.

 

This is the hidden content, please

 

Edited by Metin2 Dev International
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https://metin2.dev/topic/33287-inventory-window-remains-locked/
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18 minutes ago, jking said:

Dude, write in english

sorry I used translator and updating the page translated the text!
 

Hello everyone

Can you help me understand what this error depends on? Basically, when I open the inventory and press the system strap, the page remains locked and does not automatically close with the inventory.

Edited by Quick123456

ChatGPT:

Spoiler

Potential Solutions:

UI Code Adjustment:

Check the file uiinventory.py, specifically the inventorywindo class. Add debug logs in the _del_ function to check if the inventory is being properly deleted from memory. If it's not, this may be a clue to why it locks up

M2Dev

Metin2Dev | M2Dev

.

System Compatibility:

The issue could arise from conflicts between custom inventory systems (e.g., K inventory or split inventory) and the game's base systems. Verify that your custom inventory modifications align with the official systems

M2Dev

Metin2Dev | M2Dev

.

Known Fixes:

One approach includes modifying or debugging parts of the inventory management system to ensure it properly interacts with all game components. This involves code-level fixes, so experience with Metin2's source code is necessary

Metin2Dev | M2Dev

.

If you're not familiar with programming, it may help to consult Metin2 community forums such as Metin2Dev or reach out to a developer familiar with the game for tailored advice. Let me know if you want links to detailed discussions or need further guidance!

 

Spoiler

It appears that the issue with the Metin2 inventory freezing after interacting with the system strap is a recognized bug. Based on discussions and solutions shared in Metin2-related forums, here are some suggestions:

Code Review: One suggestion is to check whether the function handling the system strap properly clears the interface state when closing the inventory. Ensuring that event handlers correctly detach after use may prevent the lock-up issue. This might involve modifying the interaction between the inventory UI and system events.

UI Resets: Some players and developers mentioned addressing similar issues by enforcing a reset on the user interface state when the inventory closes. This could involve scripting adjustments within the game’s interface management system.

Updated Community Insights: On the Metin2Dev forums, users have recently discussed this problem, often suggesting fixes in the game's code. If you have access to the source code, ensure that belt inventory or similar UI components aren’t inadvertently causing residual interactions when the inventory closes【18†source】【19†source】.

For more detailed guidance, especially if you have access to the game's codebase, you can explore ongoing discussions and potential fixes on platforms like Metin2Dev. If the problem persists, engaging directly with these forums might also help you connect with developers familiar with the bug.

 

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3 minuti fa, jking ha detto:

 

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Edited by Quick123456

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