Honorable Member Mali 41764 Posted March 14 Honorable Member Share Posted March 14 This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 75 12 5 19 Link to comment Share on other sites More sharing options...
Filachilla 29 Posted March 15 Share Posted March 15 Small but very cool update, thanks 1 Link to comment Share on other sites More sharing options...
Filachilla 29 Posted March 15 Share Posted March 15 Okey, I think I found little bug.. Did you tried with Exorcism Scroll? Because when you use that scroll so time is still here (and is stackable to up - wtf?) Link to comment Share on other sites More sharing options...
Honorable Member Mali 41764 Posted March 15 Author Honorable Member Share Posted March 15 (edited) 14 minutes ago, Filachilla said: Okey, I think I found little bug.. Did you tried with Exorcism Scroll? Because when you use that scroll so time is still here (and is stackable to up - wtf?) If you guys have this system Add this in __AppendSkillNextReadTime if player.CheckAffect(chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY, 0): return what is "stackable to up - wtf?" Edited March 15 by Mali Link to comment Share on other sites More sharing options...
Filachilla 29 Posted March 15 Share Posted March 15 1 hour ago, Mali said: If you guys have this system Add this in __AppendSkillNextReadTime if player.CheckAffect(chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY, 0): return what is "stackable to up - wtf?" Im not sure about that scroll, but I can got random times like 18 hours, 29hours etc after use that scroll This is right? Second think is when I use scroll so time is always showed on the book.. Late I can record some video to explain more problem.. Link to comment Share on other sites More sharing options...
Honorable Member Mali 41764 Posted March 15 Author Honorable Member Share Posted March 15 21 minutes ago, Filachilla said: Im not sure about that scroll, but I can got random times like 18 hours, 29hours etc after use that scroll This is right? Second think is when I use scroll so time is always showed on the book.. Late I can record some video to explain more problem.. 1) Scroll allows you to read the book without any time limit, and a new time is determined after reading it. It is not a problem. 2) I already shared in the upper post. Link to comment Share on other sites More sharing options...
Filachilla 29 Posted March 15 Share Posted March 15 1 hour ago, Mali said: 1) Scroll allows you to read the book without any time limit, and a new time is determined after reading it. It is not a problem. 2) I already shared in the upper post. 1) Yes, but default time is 24h for book.. So when I use scroll, time is restarted to 24 as I think or no? How is possible to got 29h, when 24h is limit? 2) Thanks, thats work fine Link to comment Share on other sites More sharing options...
Honorable Member Mali 41764 Posted March 15 Author Honorable Member Share Posted March 15 6 minutes ago, Filachilla said: 1) Yes, but default time is 24h for book.. So when I use scroll, time is restarted to 24 as I think or no? How is possible to got 29h, when 24h is limit? 2) Thanks, thats work fine 1) There is no default time 1 Link to comment Share on other sites More sharing options...
Filachilla 29 Posted March 15 Share Posted March 15 Just now, Mali said: 1) There is no default time Ahhhhhhhhh lmao, okey I was based on the official metin wiki.. They write there that the book can be read once in 24h.. So thanks anyway, I think its now fine, I dont found nothing more Link to comment Share on other sites More sharing options...
Active Member Helia01 2125 Posted March 17 Active Member Share Posted March 17 (edited) In addition, you can implement a system that would mark with a special icon those books that your character needs. This makes it much more convenient to sort important books from garbage and also more convenient to sell unnecessary books. I implemented something similar in 2019. (an example can be seen here: https://metin2.dev/topic/28186-python-onrunmousewheel-characterwindow/?do=findComment&comment=144681&_rid=22446) The books my character needs are marked with an asterisk (the icon can be changed, this was just a prototype). I'm surprised that no one has implemented this important and useful feature before me. But this function greatly simplifies the gameplay and makes it more comfortable. Edited March 17 by Helia01 2 Link to comment Share on other sites More sharing options...
Honorable Member Mali 41764 Posted March 17 Author Honorable Member Share Posted March 17 (edited) 5 minutes ago, Helia01 said: In addition, you can implement a system that would mark with a special icon those books that your character needs. This makes it much more convenient to sort important books from garbage and also more convenient to sell unnecessary books. I implemented something similar in 2019. (an example can be seen here: https://metin2.dev/topic/28186-python-onrunmousewheel-characterwindow/?do=findComment&comment=144681&_rid=22446) The books my character needs are marked with an asterisk (the icon can be changed, this was just a prototype). Okay but this is a completely different feature. If you already have it, just share it. Why are you writing to me? Nice idea btw Edited March 17 by Mali 1 Link to comment Share on other sites More sharing options...
Active Member Helia01 2125 Posted March 17 Active Member Share Posted March 17 Just now, Mali said: Okay but this is a completely different feature. If you already have it, just share it. Why are you writing to me? I periodically go to this forum just out of habit; I have not been interested in this game for a long time. All the developments that I had have long been lost. 1 1 Link to comment Share on other sites More sharing options...
Active Member Volvox 1510 Posted March 20 Active Member Share Posted March 20 Github link does not work. Link to comment Share on other sites More sharing options...
Filachilla 29 Posted March 21 Share Posted March 21 13 hours ago, Volvox said: Github link does not work. Its a typical, Mali just block git and share only with us friends (I think) you can simply see last open source version via m2d (Its fine when will be updated as time is free) My little request will be make to one little repo with those things, it was more practically than seriously 1000000000000000000 links and topics.. So when Mali got some idea or brain up, we will stand up Link to comment Share on other sites More sharing options...
Premium Exynox 1690 Posted March 21 Premium Share Posted March 21 I hope you're probably aware that having (popular) Metin2-related repositories on GitHub opens you up to possible copyright infringement claims. This can lead, as it happened multiple times, to account deletions and bans. I don't see the problem with this system where M2DL automatically (?) updates with the private repository's content. Also, having a separate topic for each release seems better imo, as the discourse is not interfered with by having a thousand different subjects being discussed at the same time. Link to comment Share on other sites More sharing options...
Filachilla 29 Posted March 22 Share Posted March 22 21 hours ago, Exynox said: I hope you're probably aware that having (popular) Metin2-related repositories on GitHub opens you up to possible copyright infringement claims. This can lead, as it happened multiple times, to account deletions and bans. I don't see the problem with this system where M2DL automatically (?) updates with the private repository's content. Also, having a separate topic for each release seems better imo, as the discourse is not interfered with by having a thousand different subjects being discussed at the same time. I dont said anything about repo hosted in github.. M2DL is perfect platform... It would be fine reorganized it like one repo per user.. 1 Link to comment Share on other sites More sharing options...
Recommended Posts