RexT 0 Posted February 26 Share Posted February 26 Hey, i managed to add keyboard functionality to my charselect. And everything works fine, for the first login/charselect. def OnKeyDown(self, key): if 1 == key: self.ExitSelect() elif 2 == key: self.SelectSlot(0) elif 3 == key: self.SelectSlot(1) elif 4 == key: self.SelectSlot(2) elif 5 == key: self.SelectSlot(3) elif 6 == key: self.SelectSlot(4) elif 28 == key or 57 == key: id = net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_ID) if 0 == id: self.CreateCharacter() else: self.StartGame() elif 203 == key: self.DecreaseSlotIndex() elif 205 == key: self.IncreaseSlotIndex() return True But once I entered ingame, when I go back to the charselect screen, the keyboard inputs aren't processed anymore. Only by clicking the arrows/buttons with the mouse, I can navigate in that menu. How can i fix this? Link to comment Share on other sites More sharing options...
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