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RexT

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  1. Sure, maybe you can share some ideas what should be included? Right now im thinking of: 1. Windows Env 1.1 Start/Stop channels (without VS Debug) 1.2 Clear logs 2. FreeBSD Env 2.1 Start/Stop channels 2.2 Bin compile 2.2.3 Move bin/check symlinks/check chmod 2.4 QC 2.5 Clear logs 3. Client 3.1 Move bin to client 3.2 Start client 3.3 Pack client(all/folder) 3.4 Pack protos (optional auto move protos to locale folder)
  2. You guys are awesome. I just set everything up (just followed the readme tutorials) and everything works perfectly. FreeBSD 15.0 and Windows. Everything works without any problems. I'm thrilled. Now I just need to build a program that saves me all the cmd commands to speed up the workflow, then I can get started tinkering right away. Big THANKS.
  3. Hey, i managed to add keyboard functionality to my charselect. And everything works fine, for the first login/charselect. def OnKeyDown(self, key): if 1 == key: self.ExitSelect() elif 2 == key: self.SelectSlot(0) elif 3 == key: self.SelectSlot(1) elif 4 == key: self.SelectSlot(2) elif 5 == key: self.SelectSlot(3) elif 6 == key: self.SelectSlot(4) elif 28 == key or 57 == key: id = net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_ID) if 0 == id: self.CreateCharacter() else: self.StartGame() elif 203 == key: self.DecreaseSlotIndex() elif 205 == key: self.IncreaseSlotIndex() return True But once I entered ingame, when I go back to the charselect screen, the keyboard inputs aren't processed anymore. Only by clicking the arrows/buttons with the mouse, I can navigate in that menu. How can i fix this?
  4. Hey, I managed to fix everything, but i can't find the right MySQL lib to compile on x64 Thats the mysql part of my makefile atm: # MySQL INCDIR += -I/usr/local/include/mysql ifeq ($(PLATFORM), 64) LIBS = -lmysqlclient -lz -lzstd else LIBS += /usr/local/lib/mysql/libmysqlclient.a /usr/lib/libz.a /usr/local/lib/libzstd.a endif Getting this error (of course because the 64-bit path goes nowhere) ld: error: unable to find library -lmysqlclient When i link to the standard mysql lib (/usr/local/lib/mysql/libmysqlclient.a), i get the i386 incompatible error. ld: error: /usr/local/lib/mysql/libmysqlclient.a(libmysql.cc.o) is incompatible with elf_i386_fbsd ld: error: /usr/local/lib/mysql/libmysqlclient.a(client.cc.o) is incompatible with elf_i386_fbsd Am I just stupid, that I can't figure it out?
  5. The FULL YANG System isnt implemented completely, isnt it?
  6. Hey, i have a question. How do you guys edit your serversrc files? Grab them from your server and edit them with e.g. NP++? Only Edit them locally (and then how?) and update them on your server via git? Or do you prefer a Windows Server and edit them directly in VS? Would be nice to get your experience with this stuff. ?
  7. I search for a nice looking finish coded InGame GUI Design, contact me !
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