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Origins2 Global | International | A new concept - 10.06.2022
Dear Community, We inform you that we have launched the official OG2 coin website! More information about this cryptocurrency can be found on the website. Follow us on social media to stay informed about this currency: Website: https://coin.origins2.global/ Telegram: https://t.me/og2coin Twitter: Soon we will announce our first airdrop (giveaway) worth 2000 OG2 coins! -
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Origins2 Global | International | A new concept - 10.06.2022
beautiful presentation- 1
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Does the Metin2 official system recognize?
Hey guys im curious if Metin2 can detect Robot clicks from IDEs, so he get banned? I recognized someone fishing for a very long time, a normal guy cant really fish that long. Thanks in advance -
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Looking for partners for international server
Good afternoon community, Friends I am looking for people who want to work on the development of an international project, the idea is that we are from different communities for example I am from the Hispanic community, I am looking for people from the Romanian, Turkish, German, English, Portuguese, Hungarian community, French and Italian, if you are interested contact me on Discord and we can talk better. [SA]Aaron#7965 -
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mob_proto.txt db offline +db.core
how can i fix the error below? SYSERR: May 19 16:08:44.708826 :: ChildLoop: AsyncSQL: query failed: Data truncated for column 'size' at row 1 (query: replace into mob_proto (vnum, name, locale_name, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (101, "??", "Vad kutya", 0, 0, 0, 1, 0, this will cause the server to shut down and not start -
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Question
socressor 0
Hey ich habe diese Quest Funktion hier die ja jedem bekannt sein sollte:
Die zeigt mir dann soetwas z.B.:

im Questfenster, nun hätte ich gerne, bei Mouseover, die gleichen Infos wie als wenn ich über ein Item im Inventar gehe. Habs erst versucht Clientside in der Source zu lösen in dem ich das INSERT IMAGE Event manipuliere. Aber habe es nicht hinbekommen alle Daten so dahinzubekommen wie ich es benötige.
Dann Dachte ich an Clientside Python Tooltip und hab etwas rumprobiert aber bisher keine Lösung gefunden. Jemand eine Idee?
Bei dieser Funktion dort oben weiß ich nur das desc quasi der Text ist der bei Mouseover miterscheint.
Vielen Dank
English:
Hey I got this Quest Function, you know it:
The use of these function shows me:
ok now I want, on mouseover icon in questwindow, the same Information in a Tooltip like I hover a normal item in Inventory.
First I tried it in the Client Source at the INSERT IMAGE Event, but no chance. Than I tried to use the python Tooltip ..till now no results..
Anyone got a solution for this?
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Risan
use new client.. Ymir have this implemented. Nutze den neuen Client, Ymir hat dies bereits implentiert.
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