Premium Ulthar 3098 Posted March 24, 2023 Author Premium Share Posted March 24, 2023 18 minutes ago, Slappy said: Why didn't you remove all Switchbot passages? Or just forgotten? someone still selling it on the site Ulthar Link to comment Share on other sites More sharing options...
Warizald 0 Posted March 27, 2023 Share Posted March 27, 2023 (edited) Hello! I try to download the src but I get this error Could you help me? I enter the game and it cuts me right away. Src error: compile MarkManager.cpp In file included from In file included from MarkImage.cpp:1: In file included from MarkConvert.cpp:1: BattleArena.cpp:1: ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ In file included from MarkManager.cpp:1: ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ In the meantime, he solved the problem he wrote.@davecosmo Client error: 0327 21:25:14730 :: Unknown packet header: 171, last: 126 4 Nem tudok Angolul de fordítóval hátha Szia! Próbálom le forgatni az src-t de ezt a hibát kapom Tudnál segíteni? A játékba belépek és egyből ki vág. Src hiba: Client hiba: Edited March 27, 2023 by Warizald Link to comment Share on other sites More sharing options...
Premium Ulthar 3098 Posted March 27, 2023 Author Premium Share Posted March 27, 2023 31 minutes ago, Warizald said: Hello! I try to download the src but I get this error Could you help me? I enter the game and it cuts me right away. Src error: compile MarkManager.cpp In file included from In file included from MarkImage.cpp:1: In file included from MarkConvert.cpp:1: BattleArena.cpp:1: ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ In file included from MarkManager.cpp:1: ./stdafx.h:27:10: fatal error: 'tr1/unordered_map' file not found #include <tr1/unordered_map> ^~~~~~~~~~~~~~~~~~~ In the meantime, he solved the problem he wrote.@davecosmo Client error: 0327 21:25:14730 :: Unknown packet header: 171, last: 126 4 Nem tudok Angolul de fordítóval hátha Szia! Próbálom le forgatni az src-t de ezt a hibát kapom Tudnál segíteni? A játékba belépek és egyből ki vág. Src hiba: Client hiba: //search: #ifdef __GNUC__ #include <float.h> #include <tr1/unordered_map> #include <tr1/unordered_set> #define TR1_NS std::tr1 #else #include <boost/unordered_map.hpp> #include <boost/unordered_set.hpp> #define TR1_NS boost #define isdigit iswdigit #define isspace iswspace #endif //change: #ifdef __GNUC__ #include <float.h> #include <unordered_map> #include <unordered_set> #define TR1_NS std::tr1 #else #include <unordered_map> #include <unordered_set> #define TR1_NS std #define isdigit iswdigit #define isspace iswspace #endif Compile game-db, and compile client source too. 1 Ulthar Link to comment Share on other sites More sharing options...
Active Member ATAG 310 Posted March 29, 2023 Active Member Share Posted March 29, 2023 (edited) A quick fix on the target.vid quest function: in game/target.cpp search: #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) case TARGET_TYPE_VID_SHOP_SEARCH: #endif { tch = CHARACTER_MANAGER::instance().Find(info->iArg1); add the missing "case TARGET_TYPE_VID :" #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) case TARGET_TYPE_VID_SHOP_SEARCH: #endif case TARGET_TYPE_VID: { tch = CHARACTER_MANAGER::instance().Find(info->iArg1); Edited March 29, 2023 by Metin2 Dev International Core X - External 2 Internal 1 1 Link to comment Share on other sites More sharing options...
Premium Ulthar 3098 Posted March 29, 2023 Author Premium Share Posted March 29, 2023 4 hours ago, ATAG said: A quick fix on the target.vid quest function: in game/target.cpp search: #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) case TARGET_TYPE_VID_SHOP_SEARCH: #endif { tch = CHARACTER_MANAGER::instance().Find(info->iArg1); add the missing "case TARGET_TYPE_VID :" #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) case TARGET_TYPE_VID_SHOP_SEARCH: #endif case TARGET_TYPE_VID: { tch = CHARACTER_MANAGER::instance().Find(info->iArg1); Thank you! I checked the files and the tutorial, i made a mistake. I over wrote the line instead of adding it under. xD Ulthar Link to comment Share on other sites More sharing options...
Active Member ATAG 310 Posted March 30, 2023 Active Member Share Posted March 30, 2023 (edited) On 3/17/2023 at 5:05 PM, gergogonczi said: Nice work! Does anyone have a solution for this? 1. Quest scrolls disappear when changing characters. 2. Server compile (llvm-devel) it runs into an error. Sorry for the english! Thank you in advance for your help! After hours of searching for what was causing the first (quest scroll) problem, I couldn't figure it out, but I found a dirty workaround. Use it at your own risk In root/interfacemodule.py search: def __del__(self): systemSetting.DestroyInterfaceHandler() event.SetInterfaceWindow(None) And change it to: def __del__(self): systemSetting.DestroyInterfaceHandler() #event.SetInterfaceWindow(None) It doesn't solve the problem, just bypasses it! Edited March 30, 2023 by ATAG 1 Link to comment Share on other sites More sharing options...
Metin2GH 0 Posted March 31, 2023 Share Posted March 31, 2023 On 3/29/2023 at 8:41 AM, Ulthar said: Thank you! I checked the files and the tutorial, i made a mistake. I over wrote the line instead of adding it under. xD game.py(line:226) Open game.py(line:646) StartGame game.py(line:799) RefreshCharacter interfaceModule.py(line:653) RefreshCharacter uiCharacter.py(line:1121) RefreshCharacter uiCharacter.py(line:1183) __SelectSkillGroup uiCharacter.py(line:1169) __SetSkillSlotData uiCharacter.py(line:862) RefreshSkill uiCharacter.py(line:837) __RefreshSkillPage GameWindow.Open - <type 'exceptions.RuntimeError'>:skill.GetSkillType - Failed to find skill by 6 evry time i make a new character only sura character works Link to comment Share on other sites More sharing options...
Premium Ulthar 3098 Posted March 31, 2023 Author Premium Share Posted March 31, 2023 28 minutes ago, Metin2GH said: evry time i make a new character only sura character works Go to locale/hu and open skilldesc.txt. Scroll down and take the last 4 lines and paste it to you language file's skilldesc.txt. Ulthar Link to comment Share on other sites More sharing options...
gergogonczi 1 Posted March 31, 2023 Share Posted March 31, 2023 22 hours ago, ATAG said: After hours of searching for what was causing the first (quest scroll) problem, I couldn't figure it out, but I found a dirty workaround. Use it at your own risk In root/interfacemodule.py search: def __del__(self): systemSetting.DestroyInterfaceHandler() event.SetInterfaceWindow(None) And change it to: def __del__(self): systemSetting.DestroyInterfaceHandler() #event.SetInterfaceWindow(None) It doesn't solve the problem, just bypasses it! Thank you @ATAG! Link to comment Share on other sites More sharing options...
Metin2GH 0 Posted April 1, 2023 Share Posted April 1, 2023 (edited) On 3/31/2023 at 9:52 AM, Ulthar said: Go to locale/hu and open skilldesc.txt. Scroll down and take the last 4 lines and paste it to you language file's skilldesc.txt. hi , i have a problem when i add the switchboot in binary i know you say the sistem is sell in dis moment but in romania is posted for free when i want to compile si get dis erorr Edited April 2, 2023 by Metin2 Dev International Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium Ulthar 3098 Posted April 1, 2023 Author Premium Share Posted April 1, 2023 3 hours ago, Metin2GH said: hi , i have a problem when i add the switchboot in binary i know you say the sistem is sell in dis moment but in romania is posted for free when i want to compile si get dis erorr I cant help in this here. Ulthar Link to comment Share on other sites More sharing options...
Metin2GH 0 Posted April 3, 2023 Share Posted April 3, 2023 hi... when i add somthing to item_proto allways i get dis error but i never add soamnthing whit MATERIAL_LEATHER SYSERR: Apr 1 00:26:09 :: Set_Proto_Item_Table: ItemProto Reading Failed : Invalid value. (index: 2, col: 2, value: MATERIAL_LEATHER) SYSERR: Apr 1 00:26:09 :: Set_Proto_Item_Table: 0 ~ 2 Values: 85000,0, Link to comment Share on other sites More sharing options...
Active Member ATAG 310 Posted April 3, 2023 Active Member Share Posted April 3, 2023 10 hours ago, Metin2GH said: hi... when i add somthing to item_proto allways i get dis error but i never add soamnthing whit MATERIAL_LEATHER SYSERR: Apr 1 00:26:09 :: Set_Proto_Item_Table: ItemProto Reading Failed : Invalid value. (index: 2, col: 2, value: MATERIAL_LEATHER) SYSERR: Apr 1 00:26:09 :: Set_Proto_Item_Table: 0 ~ 2 Values: 85000,0, The data you try to add is wrong, maybe you should post it here Link to comment Share on other sites More sharing options...
Neoxx 0 Posted April 5, 2023 Share Posted April 5, 2023 hi when i try to change server language i follow tmp4 video when i went to dit root/.cshrc the folder is empty Link to comment Share on other sites More sharing options...
Pseudabo 32 Posted April 5, 2023 Share Posted April 5, 2023 (edited) 5 hours ago, Neoxx said: hi when i try to change server language i follow tmp4 video when i went to dit root/.cshrc the folder is empty Follow locale directory.. Im not 100% sure but I think this sf is located to /usr/metin2/xxxx there you swap/rename locale_string, etc files(... For serverside, you need change: locale_string.txt quest/locale.lua You can see some flags like locale_string_xx.txt. locale_xx.lua etc.. Use logic and its pretty easy.. Edited April 5, 2023 by Pseudabo Link to comment Share on other sites More sharing options...
sentixmetin 0 Posted April 11, 2023 Share Posted April 11, 2023 On 3/27/2023 at 10:17 PM, Ulthar said: //search: #ifdef __GNUC__ #include <float.h> #include <tr1/unordered_map> #include <tr1/unordered_set> #define TR1_NS std::tr1 #else #include <boost/unordered_map.hpp> #include <boost/unordered_set.hpp> #define TR1_NS boost #define isdigit iswdigit #define isspace iswspace #endif //change: #ifdef __GNUC__ #include <float.h> #include <unordered_map> #include <unordered_set> #define TR1_NS std::tr1 #else #include <unordered_map> #include <unordered_set> #define TR1_NS std #define isdigit iswdigit #define isspace iswspace #endif Compile game-db, and compile client source too. Change only in the game, why compile the bin client? Link to comment Share on other sites More sharing options...
Premium Ulthar 3098 Posted April 13, 2023 Author Premium Share Posted April 13, 2023 On 4/11/2023 at 1:15 PM, sentixmetin said: Change only in the game, why compile the bin client? Why not ? Ulthar Link to comment Share on other sites More sharing options...
Powell 8 Posted April 14, 2023 Share Posted April 14, 2023 (edited) Good files Edited April 14, 2023 by Powell 1 Link to comment Share on other sites More sharing options...
benenciaga 0 Posted April 15, 2023 Share Posted April 15, 2023 Hi, What is the root password for vm? root/123456789 dont working. Link to comment Share on other sites More sharing options...
Active Member ATAG 310 Posted April 15, 2023 Active Member Share Posted April 15, 2023 (edited) On 3/29/2023 at 2:48 AM, ATAG said: A quick fix on the target.vid quest function: in game/target.cpp search: #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) case TARGET_TYPE_VID_SHOP_SEARCH: #endif { tch = CHARACTER_MANAGER::instance().Find(info->iArg1); add the missing "case TARGET_TYPE_VID :" #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) case TARGET_TYPE_VID_SHOP_SEARCH: #endif case TARGET_TYPE_VID: { tch = CHARACTER_MANAGER::instance().Find(info->iArg1); Another fix, to make the target.pos working again: game/target.cpp search for pck.lID = iID; pck.lX = x; #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) pck.bIsShopSearch = bIsShopSearch; #endif And add the missing (deleted) y coord pck.lID = iID; pck.lX = x; pck.lY = y; #if defined(BL_PRIVATESHOP_SEARCH_SYSTEM) pck.bIsShopSearch = bIsShopSearch; #endif Edited April 15, 2023 by ATAG 1 Link to comment Share on other sites More sharing options...
benenciaga 0 Posted April 16, 2023 Share Posted April 16, 2023 Hi, For me the mounts dont work, what can cause it? Thank you in advance .:) Link to comment Share on other sites More sharing options...
Premium Ulthar 3098 Posted April 16, 2023 Author Premium Share Posted April 16, 2023 (edited) 8 minutes ago, benenciaga said: Hi, For me the mounts dont work, what can cause it? Thank you in advance .:) Only the 71124 working, nothing else. I just prepared only the white tiger. Edited April 16, 2023 by Ulthar Ulthar Link to comment Share on other sites More sharing options...
benenciaga 0 Posted April 16, 2023 Share Posted April 16, 2023 1 minute ago, Ulthar said: Only the 71124 working, nothing else. I just prepared only the white tiger. Oh i see thank you very much. What do you mean by preparation? What processes are missing from the others? Link to comment Share on other sites More sharing options...
Metin2GH 0 Posted April 16, 2023 Share Posted April 16, 2023 11 hours ago, Ulthar said: Only the 71124 working, nothing else. I just prepared only the white tiger. hi how to solve ietm_proto.txt any modification in item_proto.txt i get error mor exactly dis error SYSERR: Apr 15 06:06:53 :: Set_Proto_Item_Table: ItemProto Reading Failed : Invalid value. (index: 2, col: 2, value: MATERIAL_LEATHER) SYSERR: Apr 15 06:06:53 :: Set_Proto_Item_Table: 0 ~ 2 Values: 85000,0, i put in protoreader.cpp material_lether but dis flas is already here Link to comment Share on other sites More sharing options...
Active Member ATAG 310 Posted April 16, 2023 Active Member Share Posted April 16, 2023 4 hours ago, Metin2GH said: hi how to solve ietm_proto.txt any modification in item_proto.txt i get error mor exactly dis error SYSERR: Apr 15 06:06:53 :: Set_Proto_Item_Table: ItemProto Reading Failed : Invalid value. (index: 2, col: 2, value: MATERIAL_LEATHER) SYSERR: Apr 15 06:06:53 :: Set_Proto_Item_Table: 0 ~ 2 Values: 85000,0, i put in protoreader.cpp material_lether but dis flas is already here Did you look at that line in item_proto? 85000 ?????ITEM_MATERIAL MATERIAL_LEATHER 1 ANTI_DROP | ANTI_SELL | ANTI_PKDROP | ANTI_MYSHOP | ANTI_GIVE | ANTI_SAFEBOX ITEM_STACKABLE NONE NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 There's a missing tab between the name and the type, should be: ?????? ITEM_MATERIAL ...just guessing Link to comment Share on other sites More sharing options...
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