xaquiz211 1 Posted January 10, 2023 Share Posted January 10, 2023 I work with the Fliege V3 files, for anyone who asks me where I got them from. I've had these for over a year. But to get to my question. I have a problem where a normal Black Bear hits 4 DMG and Hungry Black Bear hits 1.2k DMG. If I have str and dmg multiplicator on 1 in the mob_proto. Exactly nothing happens. The values of the black bear and the hungry black bear differ so little in this case that they would theoretically have to do the same DMG. Maybe someone can tell me what else can influence it I thank you all in advance. PS: in the server I work with .txt protos. Link to comment Share on other sites More sharing options...
Contributor TMP4 11074 Posted January 10, 2023 Contributor Share Posted January 10, 2023 First of all grab an original mob_proto (or at least the mob's row) and test it out with that. Link to comment Share on other sites More sharing options...
xaquiz211 1 Posted January 10, 2023 Author Share Posted January 10, 2023 @ TMP4 I compared the values, they were 1 to 1 the same, except for the Yangdrop, I swapped the line but nothing changed Link to comment Share on other sites More sharing options...
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