duwen123 48 Posted October 30, 2022 Share Posted October 30, 2022 Hello! I am curious to find out what text editor or IDE do you guys use for editing game source? I know that for the binary source you can use Visual Studio, with which you build it after all. But is Notepad++ the only way to only edit the game source? I don't mind compiling the source using the console. I just find it very difficult to edit the game source only using Notepad++. Link to comment Share on other sites More sharing options...
Active Member ReFresh 2339 Posted October 30, 2022 Active Member Share Posted October 30, 2022 (edited) Sublime Text 3, Visual Studio Code or Atom is not bad too. Edited October 31, 2022 by ReFresh 1 I'll be always helpful! Link to comment Share on other sites More sharing options...
covfefe 32 Posted October 30, 2022 Share Posted October 30, 2022 winscp editor here 1 1 Link to comment Share on other sites More sharing options...
duwen123 48 Posted October 31, 2022 Author Share Posted October 31, 2022 9 hours ago, ReFresh said: Sublime Text 3, Visual Studio Code or Atom is not bad too. So you just drag the folder with the source into one of those editors? And the intellisense works? For eg. parameter info in methods. Link to comment Share on other sites More sharing options...
Fuzzer 129 Posted October 31, 2022 Share Posted October 31, 2022 Visual Studio Code for python lua Visual Studio 2022 for binarny & serwer 1 Link to comment Share on other sites More sharing options...
Active Member ReFresh 2339 Posted October 31, 2022 Active Member Share Posted October 31, 2022 (edited) 58 minutes ago, duwen123 said: So you just drag the folder with the source into one of those editors? And the intellisense works? For eg. parameter info in methods. Most of the mentioned editors have drag & drop option, it's almost standard today. I'm editing server source, python, lua in Notepad++ and client source in normal Visual Studio. You don't need something else. You only should take care about encoding of files and that's all, what you need. Edited October 31, 2022 by ReFresh 1 I'll be always helpful! Link to comment Share on other sites More sharing options...
Premium Speachless 759 Posted October 31, 2022 Premium Share Posted October 31, 2022 (edited) Visual Studio Code it's life savior for everything. You can code 10 times faster than notepad++. Finding game functions is a lot easier. You can find anything you want in a matter of a second. Visual studio is good too, but i don't like the interface. My screen is too big and i find visual studio code better. Edited October 31, 2022 by Speachless 1 Link to comment Share on other sites More sharing options...
duwen123 48 Posted October 31, 2022 Author Share Posted October 31, 2022 12 minutes ago, Speachless said: Visual Studio Code it's life savior for everything. You can code 10 times faster than notepad++. Finding game functions is a lot easier. You can find anything you want in a matter of a second. Visual studio is good too, but i don't like the interface. My screen is too big and i find visual studio code better. I can confirm your statement about VS Code. I used it a lot for different projects. So, if I got it right, I can just drag & drop my server source into VS code and the intellisense would work just fine (auto-completion, parameters info. for methods and so on) ? Link to comment Share on other sites More sharing options...
Premium Solution Speachless 759 Posted October 31, 2022 Premium Solution Share Posted October 31, 2022 (edited) 6 hours ago, duwen123 said: I can confirm your statement about VS Code. I used it a lot for different projects. So, if I got it right, I can just drag & drop my server source into VS code and the intellisense would work just fine (auto-completion, parameters info. for methods and so on) ? Yep. Spoiler Edited October 31, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
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