Jump to content
  • 0

HP not same for all characters


ReFresh

Question

  • Silver

Hey guys,

I was trying to remove random HP & SP on characters by doing following:

src/char.cpp:

Spoiler
// these lines:
int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);

// changed to this:
int iHP = JobInitialPoints[GetJob()].hp_per_lv_end;
int iSP = JobInitialPoints[GetJob()].sp_per_lv_end;

// these lines:
SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));

// changed to this:
SetRandomHP((iLv - 1) * JobInitialPoints[GetJob()].hp_per_lv_end);
SetRandomSP((iLv - 1) * JobInitialPoints[GetJob()].sp_per_lv_end);

src/questlua_pc.cpp:

Spoiler
// this line:
ch->SetRandomHP((ch->GetLevel()-1) * number(JobInitialPoints[job].hp_per_lv_begin, JobInitialPoints[job].hp_per_lv_end));

// changed to this:
ch->SetRandomHP((ch->GetLevel()-1) * JobInitialPoints[job].hp_per_lv_end);

// this line:
ch->SetRandomSP((ch->GetLevel()-1) * number(JobInitialPoints[job].sp_per_lv_begin, JobInitialPoints[job].sp_per_lv_end));

// changed to this:
ch->SetRandomSP((ch->GetLevel()-1) * JobInitialPoints[job].sp_per_lv_end);

But the characters still have little bit different HP. What else I must change to have same HP on all characters?

At max status, which is 125 max HP looks like this (SP looks like same on all characters) with no items equipped, no bonuses attached:

Spoiler

spacer.png

Thanks for possible answers!

Sincerely,

ReFresh

I'll be always helpful! 👊 

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.