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Game doesn't start anymore


KIDD

Question

Hello metin2dev,

 

I've a big problem i used a self compiled core for over 1 month but today my server doesn't want to start, there are no Logs and i doesn't know what i can do.

 

 

Here is the console:

1
 Startet die Datenbank ..
Real Server
Log OffAsyncSQL: connected to localhost (reconnect 1)
Success PLAYER
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success ACCOUNT
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success COMMON
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Success HOTBACKUP
AsyncSQL: connected to localhost (reconnect 1)
AsyncSQL: connected to localhost (reconnect 1)
Loading mob_proto from MySQL  Complete! 1347/1347 Mobs loaded.
Loading item_proto from MySQL Complete! 5930 Items loaded.
 Die Datenbank wurde gestartet.
 Startet den Loginserver ..
 Der Loginserver wurde gestartet[0m
 Starte game99_1 ..
 game99 Core 1 wurde gestartet.
 Starte game99_2 ..
 game99 Core 2 wurde gestartet.
 Starte game99_3 ..
 game99 Core 3 wurde gestartet.
 Starte game99_4 ..
 game99 Core 4 wurde gestartet.
 Starte game99 Core 5 ..
 game99 Core 5 wurde gestartet.
 Startet Channel 1 Core 1 ..
 Channel 1 Core 1 wurde gestartet.
 Startet Channel 1 Core 2 ..
 Channel 1 Core 2 wurde gestartet.
 Startet Channel 1 Core 3 ..
 Channel 1 Core 3 wurde gestartet.
 Startet Channel 1 Core 4 ..
 Channel 1 Core 4 wurde gestartet.
 Startet Channel 1 Core 5 ..
 Der Testserver wurde erfolgreich



                hochgefahren.

But no core is up

 

With Vanillacore in the same files all works fine for me.

 

King regards

KIDD

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15 answers to this question

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change limit_time.h like this:

 

#ifndef __LIMIT_TIME__
#define __LIMIT_TIME__


#define ENABLE_LIMIT_TIME
#define GLOBAL_LIMIT_TIME 2139580837UL // Mon Oct 19 18:00:37 2037
#define TIME_OVER_PONG_DOWN_RATE  50000
#define TIME_OVER_LOGIN_DOWN_RATE  10000
#endif

Or you can use limit_time.py, the py edit this.

Or try to remove limit time, if you don't want limit.

 

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I didn't tried this yet because i want limit time,

But i think main.cpp

 

#ifdef ENABLE_LIMIT_TIME
		if ((unsigned)get_global_time() >= GLOBAL_LIMIT_TIME)
		{
			g_bShutdown = true;
		}
#endif
 
edit
 
#ifdef ENABLE_LIMIT_TIME
		if ((unsigned)get_global_time() >= GLOBAL_LIMIT_TIME)
		{

		}
#endif
 
 
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