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Vanilla 40k invisible


CrazyBear

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This difference file has been created by IDA Pro

game
00027E49: E8 90
00027E4A: 22 90
00027E4B: 60 90
00027E4C: 01 90
00027E4D: 00 90
00027E4E: 84 90
00027E4F: C0 90
00027E7D: E8 90
00027E7E: AE 90
00027E7F: 6D 90
00027E80: 01 90
00027E81: 00 90
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Can't login after applying this diff : 

 

 

Process: FDWATCH: peer null in event: ident 21

Process: FDWATCH: peer null in event: ident 22

Process: FDWATCH: peer null in event: ident 21

Process: FDWATCH: peer null in event: ident 21

Process: FDWATCH: peer null in event: ident 22

I don't think this work on vanilla core..! and as vanilla said , the problem is fixed from gamefile side, the problems persists in the client binary!

Thanks anyway

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No, the problem is in the game file, i think vanilla only edit the char.cpp, but need to edit on char_skill.cpp and guild.cpp

 

if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);
 
to
 
if (IsAffectFlag(AFFECT_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

 

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No, the problem is in the game file, i think vanilla only edit the char.cpp, but need to edit on char_skill.cpp and guild.cpp

 

if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);
 
to
 
if (IsAffectFlag(AFFECT_REVIVE_INVISIBLE))
RemoveAffect(AFFECT_REVIVE_INVISIBLE);

 

Thanks , So what do you suggest ? since i think we can't apply a diff for vanilla ? 

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