Contributor TMP4 10992 Posted May 24, 2021 Contributor Share Posted May 24, 2021 (edited) M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) The basic concept came from the wallpaper of the old character picker, I was trying to make a map that looked like a "city". The map isn't very big, its size is 1x2, but the second area was really only needed for a little decoration for the outside of the gate. The whole map is PVP protected, maybe it could be used as a kind of trading map or some kind of event map Download: This is the hidden content, please Sign In or Sign Up Edited May 25, 2021 by TMP4 80 3 1 3 3 2 29 8 91 Link to comment Share on other sites More sharing options...
Contributor MrQuin 6397 Posted May 24, 2021 Contributor Share Posted May 24, 2021 Great work! 1 1 My only accounts are here and on M2D, Don't trust anyone else from other shitty sites. Link to comment Share on other sites More sharing options...
TonisBoss 16 Posted February 22, 2023 Share Posted February 22, 2023 There is a visual bug with npc spawn. If you set them in npc.txt they look like double Link to comment Share on other sites More sharing options...
Contributor TMP4 10992 Posted February 22, 2023 Author Contributor Share Posted February 22, 2023 (edited) 3 hours ago, TonisBoss said: There is a visual bug with npc spawn. If you set them in npc.txt they look like double There is a video on the first post, I don't have such issue. By the way if you want to report a bug then attach your npc.txt at least. Maybe you set count to 2? Edited February 22, 2023 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
TonisBoss 16 Posted February 23, 2023 Share Posted February 23, 2023 (edited) 22 hours ago, TMP4 said: There is a video on the first post, I don't have such issue. By the way if you want to report a bug then attach your npc.txt at least. Maybe you set count to 2? Sorry for that. This is my npc.txt //type cx cy sx sy z dir time percent count vnum //----------------------------------------------------------------------------------- // ¿öÇÁ m 128 138 0 0 0 7 1s 100 1 20016 m 128 134 0 0 0 1 1s 100 1 20355 m 128 132 0 0 0 5 1s 100 1 20091 m 125 138 0 0 0 1 1s 100 1 9010 m 128 140 0 0 0 0 1s 100 1 20023 m 128 142 0 0 0 0 1s 100 1 20095 m 130 138 0 0 0 8 1s 100 1 20024 m 128 135 0 0 0 7 1s 100 1 9003 m 126 138 0 0 0 3 1s 100 1 9002 m 127 136 0 0 0 3 1s 100 1 9001 m 125 137 0 0 0 1 1s 100 1 9005 m 130 140 0 0 0 1 1s 100 1 20094 m 125 140 0 0 0 1 1s 100 1 20008 m 122 138 0 0 0 5 1s 100 1 9004 m 125 135 0 0 0 5 1s 100 1 9009 m 131 141 0 0 0 0 1s 100 1 20380 m 132 142 0 0 0 4 1s 100 1 20009 m 133 143 0 0 0 1 1s 100 1 20355 https://metin2.download/picture/h2h5rdWqwdbMx5PIKru76c2fgrQpf546/.png Edited February 23, 2023 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Contributor TMP4 10992 Posted February 23, 2023 Author Contributor Share Posted February 23, 2023 (edited) 1 hour ago, TonisBoss said: Sorry for that. This is my npc.txt //type cx cy sx sy z dir time percent count vnum //----------------------------------------------------------------------------------- // ¿öÇÁ m 128 138 0 0 0 7 1s 100 1 20016 m 128 134 0 0 0 1 1s 100 1 20355 m 128 132 0 0 0 5 1s 100 1 20091 m 125 138 0 0 0 1 1s 100 1 9010 m 128 140 0 0 0 0 1s 100 1 20023 m 128 142 0 0 0 0 1s 100 1 20095 m 130 138 0 0 0 8 1s 100 1 20024 m 128 135 0 0 0 7 1s 100 1 9003 m 126 138 0 0 0 3 1s 100 1 9002 m 127 136 0 0 0 3 1s 100 1 9001 m 125 137 0 0 0 1 1s 100 1 9005 m 130 140 0 0 0 1 1s 100 1 20094 m 125 140 0 0 0 1 1s 100 1 20008 m 122 138 0 0 0 5 1s 100 1 9004 m 125 135 0 0 0 5 1s 100 1 9009 m 131 141 0 0 0 0 1s 100 1 20380 m 132 142 0 0 0 4 1s 100 1 20009 m 133 143 0 0 0 1 1s 100 1 20355 https://metin2.download/picture/KI3W1DixGHNbi2EyVI2d3fhl9DEzkfuu/.png That npc.txt is fine. Are you sure this bug is related to my map? It only happens in this map? You didn't duplicate npc.txt? Like you copyed it to stone.txt/boss.txt/regen.txt? Edited February 23, 2023 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Ace 3249 Posted February 23, 2023 Share Posted February 23, 2023 Show your Index file. Map index on serverside the file you post all your map's in. Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
TonisBoss 16 Posted February 24, 2023 Share Posted February 24, 2023 (edited) @ TMP4 Yes I got them only in npc.txt all other files are empty. And also yes the bug is only in this map and only when they are imported from npc.txt. When I spawn them with command (/m) they're okay. Map is imported in Channel99 -> CONFIG. My index file @ Ace 1 metin2_map_a1 3 metin2_map_a3 4 metin2_map_guild_01 5 metin2_map_monkey_dungeon_11 6 metin2_guild_village_01 21 metin2_map_b1 23 metin2_map_b3 24 metin2_map_guild_02 25 metin2_map_monkey_dungeon_12 26 metin2_guild_village_02 41 metin2_map_c1 43 metin2_map_c3 44 metin2_map_guild_03 45 metin2_map_monkey_dungeon_13 46 metin2_guild_village_03 61 map_n_snowm_01 62 metin2_map_n_flame_01 63 metin2_map_n_desert_01 64 map_n_threeway 65 metin2_map_milgyo 66 metin2_map_deviltower1 67 metin2_map_trent 68 metin2_map_trent02 69 metin2_map_WL_01 70 metin2_map_nusluck01 71 metin2_map_spiderdungeon_02 72 metin2_map_skipia_dungeon_01 73 metin2_map_skipia_dungeon_02 77 chamber_of_wisdom_dungeon 79 plechito_halloween2020_dungeon 81 metin2_map_wedding_01 100 metin2_map_fielddungeon 101 metin2_map_resources_zon 103 metin2_map_t1 104 metin2_map_spiderdungeon 105 metin2_map_t2 107 metin2_map_monkey_dungeon 108 metin2_map_monkey_dungeon2 109 metin2_map_monkey_dungeon3 110 metin2_map_t3 111 metin2_map_t4 112 metin2_map_duel 113 metin2_map_oxevent 114 metin2_map_sungzi 118 metin2_map_sungzi_flame_hill_01 119 metin2_map_sungzi_flame_hill_02 120 metin2_map_sungzi_flame_hill_03 121 metin2_map_sungzi_snow 122 metin2_map_sungzi_snow_pass01 123 metin2_map_sungzi_snow_pass02 124 metin2_map_sungzi_snow_pass03 125 metin2_map_sungzi_desert_01 126 metin2_map_sungzi_desert_hill_01 127 metin2_map_sungzi_desert_hill_02 128 metin2_map_sungzi_desert_hill_03 181 metin2_map_empirewar01 182 metin2_map_empirewar02 183 metin2_map_empirewar03 200 gm_guild_build 201 metin2_map_sungzi_milgyo 208 metin2_map_skipia_dungeon_boss 216 metin2_map_devilcatacomb 217 metin2_map_spiderdungeon_03 301 Metin2_map_CapeDragonHead 302 metin2_map_dawnmistwood 303 metin2_map_BayBlackSand 304 metin2_map_Mt_Thunder 351 metin2_map_n_flame_dungeon_01 80 metin2_map_city Edited February 24, 2023 by TonisBoss Link to comment Share on other sites More sharing options...
Contributor TMP4 10992 Posted February 24, 2023 Author Contributor Share Posted February 24, 2023 (edited) @TonisBoss @ Ace I created a new totally empty map with size 1x2 like this and it does actually duplicate npcs. I set coord to +-1 so they're a little far away, my npc.txt is: m 160 138 1 1 0 0 1m 100 1 20016 Spoiler Edit: @TonisBoss @ Ace I finally figured it out. If you have 2 empty line in your map_index file at the bottom, it'll duplicate your last map's npcs, probably tries to re-load it. I had an untouched map_index file from official files from 2013 december, and it does have 2 empty line by default. TonisBoss please check your map_index file and remove the second empty line, only leave 1 empty line at the bottom, and it should work: Spoiler Edited February 24, 2023 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Ace 3249 Posted February 24, 2023 Share Posted February 24, 2023 if you have enters in the index file between the map names, it will show 2x npc's the one way to fix it. but i cant see enters there in your index Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
Contributor TMP4 10992 Posted February 24, 2023 Author Contributor Share Posted February 24, 2023 1 hour ago, Ace said: if you have enters in the index file between the map names, it will show 2x npc's the one way to fix it. but i cant see enters there in your index I'm about 99% sure he have double enter at the end of the file since official have it too. While we don't see any empty line at his code tag that's because this forum trims the end of your text when you use a code tag. 1 Link to comment Share on other sites More sharing options...
TonisBoss 16 Posted February 24, 2023 Share Posted February 24, 2023 Yes there was 1 line more at index, you were right. Now it works fine. Thank you very much! @ TMP4 @ Ace 2 Link to comment Share on other sites More sharing options...
Ace 3249 Posted March 1, 2023 Share Posted March 1, 2023 On 2/24/2023 at 11:52 PM, TonisBoss said: Yes there was 1 line more at index, you were right. Now it works fine. Thank you very much! @ TMP4 @ Ace btw I found this by accident, and it might help some people using the TMP4 files. Spoiler 2023.02.25: - There were 2 empty lines at the end of the map_index file, and the server only expects 1, so it reloads the last map in your index file which results in npc.txt, boss.txt, regen.txt and stone.txt being loaded twice. /usr/metin2/server/share/locale/english/map/map_index 6 Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
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