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Mainline game compilation in VS2013


quentin869

Question

Hi guys,

 

I try to compile the game in Visual Studio 2013 but i have an error of type "std::type_index" :

Erreur    277    error C2664: 'size_t boost::hash_value(std::type_index)' : impossible de convertir l'argument 1 de 'const VID' en 'std::type_index' (char_skill.cpp)

I have add this code in "vid.h" :

operator std::type_index() const
{
	return std::type_index(typeid(m_id));
}

My game compile but ingame my character doesn't appear and i can use only the camera :x.

 

Syserr Cient :

0824 04:52:50040 :: Unknown packet header: 108, last: 2 5

Have you already encountered this problem?

 

Best Regards,

Quentin.

 

(PS: Sorry for my english)

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novaline jep?If yes you must edit packet.h on src.

 

Game -> Mainline

Client -> Novaline

 

In my client UserInterface/packet.h : HEADER_CG_CHINA_MATRIX_CARD                 = 108,

 

I think it's my code ^^ :

operator std::type_index() const

{
    return std::type_index(typeid(m_id));
}
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