peakzinho 21 Posted January 27, 2021 Share Posted January 27, 2021 (edited) https://metin2.download/picture/r3goxNkgt9CbK1A5JkbwPa6L32f747Gv/.gif Fix for stone refine? Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Sar0 10 Posted January 29, 2021 Share Posted January 29, 2021 you can make a refine that has the item like your stone and put some yang when you upgrade it then you search in item_proto for the item = stone and look for refine and put the code id at the item. `Chris~ Link to comment Share on other sites More sharing options...
peakzinho 21 Posted January 29, 2021 Author Share Posted January 29, 2021 5 minutes ago, Sar0 said: you can make a refine that has the item like your stone and put some yang when you upgrade it then you search in item_proto for the item = stone and look for refine and put the code id at the item. but i already did it xD Link to comment Share on other sites More sharing options...
KimiHua 2 Posted March 2, 2021 Share Posted March 2, 2021 sourcebin/useritenface/PythonnNetworkStreamPacheGame.cpp bool CPythonNetworkStream::SendRefinePacket(BYTE byPos, BYTE byType, BYTE lLow, BYTE lMedium, BYTE lExtra, BYTE lTotal) change bool CPythonNetworkStream::SendRefinePacket(UINT byPos, BYTE byType, BYTE lLow, BYTE lMedium, BYTE lExtra, BYTE lTotal) userinterface/PythonNetworkStream.h bool SendRefinePacket(BYTE byPos, BYTE byType, BYTE bLow, BYTE bMedium, BYTE bExtra, BYTE bTotal); change bool SendRefinePacket(UINT byPos, BYTE byType, BYTE bLow, BYTE bMedium, BYTE bExtra, BYTE bTotal); Link to comment Share on other sites More sharing options...
Active Member Klaus 158 Posted March 4, 2021 Active Member Share Posted March 4, 2021 On 3/2/2021 at 7:45 PM, KimiHua said: sourcebin/useritenface/PythonnNetworkStreamPacheGame.cpp bool CPythonNetworkStream::SendRefinePacket(BYTE byPos, BYTE byType, BYTE lLow, BYTE lMedium, BYTE lExtra, BYTE lTotal) change bool CPythonNetworkStream::SendRefinePacket(UINT byPos, BYTE byType, BYTE lLow, BYTE lMedium, BYTE lExtra, BYTE lTotal) userinterface/PythonNetworkStream.h bool SendRefinePacket(BYTE byPos, BYTE byType, BYTE bLow, BYTE bMedium, BYTE bExtra, BYTE bTotal); change bool SendRefinePacket(UINT byPos, BYTE byType, BYTE bLow, BYTE bMedium, BYTE bExtra, BYTE bTotal); I have the same problem, I tested it there already, even changing the client / game, still not refining. I have another problem too, I can only sell one item at a time, even if it is stacked ...: / Link to comment Share on other sites More sharing options...
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