Active Member Klaus 158 Posted December 28, 2020 Active Member Share Posted December 28, 2020 (edited) when 6091.kill with flame_dungeon_01.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin -- ?? ???? d.clear_regen() d.kill_all() notice_multiline("Razador foi destruído.",d.notice) notice_multiline("Todos os lutadores seram teleportados[ENTER]em um minuto do Purgatório Ardente.",d.notice) server_timer("PAJp_OutAll", 60, d.get_map_index()) d.setf("party_leader_pid", 0) if party.is_party() then party.setf("flame_dungeon_boss_kill_count", 1) end end when PAJp_OutAll.server_timer begin if d.select(get_server_timer_arg()) then flame_dungeon_01._ExitAllPA() end end function _ExitAllPA() local setting = flame_dungeon_01.setting() flame_dungeon_01.clear_timer(d.get_map_index()) d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) d.exit_all() end Syslog: https://paste.ubuntu.com/p/VyczcPNJn2/ BUG: "Server_time! It never ends and players are never sent out, I tried to replace it with the" timer ", but then if the player who kills 6091, teleports off the map, before activating the timer, the same bug occurs, any suggestions how can I solve it? Thanks in advance for your attention! Edit solved - fix removed: --when 20394.click with pc.get_level() >= 90 begin -- pc.give_item2(71175, 1) -- set_state(run) --end -- end --state run begin Edited December 29, 2020 by Klaus Solved Link to comment Share on other sites More sharing options...
ondry 333 Posted December 28, 2020 Share Posted December 28, 2020 try to edit server_timer function like that: when PAJp_OutAll.server_timer begin if d.select(get_server_timer_arg()) then local setting = flame_dungeon_01.setting() d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) d.exit_all() end end 1 Link to comment Share on other sites More sharing options...
Active Member Klaus 158 Posted December 28, 2020 Author Active Member Share Posted December 28, 2020 12 minutes ago, ondry said: try to edit server_timer function like that: when PAJp_OutAll.server_timer begin if d.select(get_server_timer_arg()) then local setting = flame_dungeon_01.setting() d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) d.exit_all() end end Same thing Link to comment Share on other sites More sharing options...
Premium Syreldar 1874 Posted December 29, 2020 Premium Share Posted December 29, 2020 Post the whole quest. 1 "Nothing's free in this life. Ignorant people have an obligation to make up for their ignorance by paying those who help them. Either you got the brains or cash, if you lack both you're useless." Syreldar Link to comment Share on other sites More sharing options...
Active Member Klaus 158 Posted December 29, 2020 Author Active Member Share Posted December 29, 2020 Fix remove: --when 20394.click with pc.get_level() >= 90 begin -- pc.give_item2(71175, 1) -- set_state(run) --end -- end --state run begin Link to comment Share on other sites More sharing options...
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