Jump to content
  • 0

Quest begin-end clause pls help




I managed the func pc.get_language() to get the lang from db db and choose the right translate_xx.lua. But i got the following problem:


when 9006.chat."teste" begin   ---->  No errors !


when 9006.chat.gameforge.arena_manager._140_sayTitle begin ---> No errors !


when 9006.chat.gameforge[pc.get_language()].arena_manager._140_sayTitle begin  --> This way, give me the  begin-end clause erro. Just because i added [pc.get_language()]


If i use it on say(gameforge[pc.get_language()].arena_manager._140_sayTitle) it works to..

If someone can help would be nice.. I dont know what can i do now.





Link to comment
Share on other sites

  • Answers 0
  • Created
  • Last Reply

Top Posters For This Question

Popular Days

Top Posters For This Question

Popular Days

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.