Jump to content

newreboot

Inactive Member
  • Posts

    9
  • Joined

  • Last visited

  • Feedback

    0%

About newreboot

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

newreboot's Achievements

Apprentice

Apprentice (3/16)

  • One Year In
  • Reacting Well
  • First Post
  • Conversation Starter
  • Week One Done

Recent Badges

0

Reputation

  1. I have my web cluster on OVH and my dedicated server on ContaBoo... What u say makes sense What can i do?
  2. Hello, i have a webhost on OVH, the webhost is very good, have a very good performance, but when i try to install Metin2CMS on my website, the connection is very slow. I mean it works, but everytime i click on a page i have to wait like 2 min for load... Any help? Is it relationated with my mysql of server? Or some problem with website config's ?
  3. Hello. I recently download Metin2CMS version. I installed, config.php is 100% correct. I create account, it says " account created " but it doesnt add any account to my database. Im using a webhost in ovh for my website, and a vps from ovh for my game host. i Dont really know the problem.. I've tryed a lot of ways, nothing seems to work.
  4. Hello. Im actually wondering if there is any tutorial of add a new support skill to the server. Like the ones from oficial with hp and monster strength. I've already search but found nothing. Thanks.
  5. Hi. I managed the func pc.get_language() to get the lang from db db and choose the right translate_xx.lua. But i got the following problem: when 9006.chat."teste" begin ----> No errors ! when 9006.chat.gameforge.arena_manager._140_sayTitle begin ---> No errors ! when 9006.chat.gameforge[pc.get_language()].arena_manager._140_sayTitle begin --> This way, give me the begin-end clause erro. Just because i added [pc.get_language()] If i use it on say(gameforge[pc.get_language()].arena_manager._140_sayTitle) it works to.. If someone can help would be nice.. I dont know what can i do now. Citar Editar
  6. pkChar->LocaleChatPacket(CHAT_TYPE_INFO, "%d %s %s", m_vec_quiz[i][j].level, m_vec_quiz[i][j].Quiz, m_vec_quiz[i][j].answer ? LC_TEXT("Âü") : LC_TEXT("°ÅÁþ")); } } pkChar->LocaleChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÃÑ ÄûÁî ¼ö: %d"), c); well i changed the ChatPacket to LocaleChatPacket and give me error on copilation. The error:
  7. Please can u explain how to use it? I already compiled the source, and added the locale_string on client, But nothing changed. still reading from my locale_string on serverside...
  8. drops dont show in the window. when i click the box, it opens the window, i get the item, but no item showing in the drop view
  9. Error (active) E0020 identifier "emoji" is undefined UserInterface Error C2065 'emoji': undeclared identifier Error C2672 'boost::algorithm::replace_all': no matching overloaded function found Error C2780 'void boost::algorithm::replace_all(SequenceT &,const Range1T &,const Range2T &)': expects 3 arguments - 2 provided Some help please..?
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.