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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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Question
Cunoo 165
Hi devs,
I have a little problem with rod and pickaxe
here is my code from char_item.cpp:
And what is my problem? All works fine but.. I have problem with costume weapon SWORD.. Just I can use weapon costume (sword) on rod and pickaxe.. (other costumes are blocked //daggers, bow, twohand, bell, fan) Can anyone help me? It is not hard but I dont have so much knowledge (c++ amateur)
Thanks.
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Cunoo 3 posts
WeedHex 1 post
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Nov 11 2020
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WeedHex
myself* you mean xD
Cunoo
Edit: Fixed by yourself just idiot:) code == -> !=
Cunoo
Yep same as my problem.. :DD Im drunk and just I start now with metin.. :DD That is why this trivial problem.. :DD
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