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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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regal 15
Hello everyone, I hope you had a nice day.
So.. as the title might tell you, I have the famous problem with the commands xmas_boom and xmas_snow, I get syserr whenever I use any of these( /xmas_boom 1, xmas_snow 1 etc).
A quick "fix" would be using /e, it seems that if I trigger the command like that I don't get any errors, BUT...
If I relog, or if another player logs in, it is still day(even if I "turned on" the night), same with snow.
I call the command, it's snowing, if I relog.. snow is gone.
Does anyone have any clue about this error?
I've searched it, I've seen a lot of problems similar to this one but no answer.
Thank you for taking your time,
regal.
syserr(in case you don't know it):
forgot to add syserr
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ragem0re
i had a similar problem once make sure intrologin imports servercommandparser
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