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Client has stopped working


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After some teleportations I always get a client crash.

I tried with debug mode and once stopped in void spherepack.h line 186: assert( radius <= GetRadius()+0.0001f ); https://metin2.download/picture/FQ6IWrnUlW70K4nbr7rWB1gj0Qd3zanv/.jpg

Other time I got only this https://metin2.download/picture/Dh10T4v9FneOSjb62RQOTUsy7NwDDP5H/.jpg

 

Any ideas?

Edited by Metin2 Dev
Core X - External 2 Internal
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