- 0
-
Activity
-
1
-
9
-
9
-
9
-
9
-
-
5
boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
2
Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
5
boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
-
-
Recently Browsing
- No registered users viewing this page.
Question
TheDragster 12
Hello,
I am using turkish serverfiles, which seems to use a different syntax for LC_TEXTs, I need it to be the default(as was in 2011 files), so I can put a translations I already got.
Here's an example of locale string which I have(in turkish) vs the one I need:
" %s 는 군주 후보가 아닙니다.";"
(Korean)
vs
"¢¬©öA¨¬ Au¢¯¨Ï ¨¬IA©ö¥ìa¢¬©ø¢¥I¢¥U.";
(Don't know which language it is, maybe some mismatch about the charset encoding, by the way this is the Standard metin2 LC_TEXT language which I saw in many serverfiles)
I tried to change the locale name in "common.locale" but didn't work anyway;
I think it is some setting inside the source files, hope you can help me fixing this.
Link to comment
Share on other sites
Top Posters For This Question
2
1
1
Popular Days
Oct 20
2
Oct 19
1
Oct 22
1
Top Posters For This Question
TheDragster 2 posts
ondry 1 post
DrTurk 1 post
Popular Days
Oct 20 2020
2 posts
Oct 19 2020
1 post
Oct 22 2020
1 post
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now