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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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jegarba1996 1
Good time to everyone who is reading this! My English is not good but I want to ask for help on some acids on my server I leave the analysis of the game core here.
I appreciate if you can help me in a kind way
1
https://gyazo.com/71762ed585f62608c68e4d25caa553de
2
https://gyazo.com/186bdd68ac2c94096d27ff425e64410e
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