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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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kaJaMrSimple 2
Hi,
As we know, check (won) holds data in byte type and I can set the won limit to 255 in the game. Since I wanted to make it 999, I changed the byte type to int. We use the same server files as my friend. he did not encounter any problems when he made this change. but I did not apply the changes he made with his check (won) exactly. I did not get an error while building. but after choosing a character, when entering the game, the server throws it on the selection screen. What could be the problem? looking forward to your help and ideas. Thank you.
Syserr:
SYSERR: Aug 28 13:13:29 :: GetValidLocation: cannot find tree by 244523008 0 (map index 1) SYSERR: Aug 28 13:13:29 :: PlayerLoad: InputDB::PlayerLoad : cannot find valid location 244523008 x 0 (name: TEST)
Syslog:
SYSERR: Aug 28 13:13:29 :: GetValidLocation: cannot find tree by 244523008 0 (map index 1) SYSERR: Aug 28 13:13:29 :: PlayerLoad: InputDB::PlayerLoad : cannot find valid location 244523008 x 0 (name: TEST) Aug 28 13:13:29 :: SYSTEM: closing socket. DESC #17 Aug 28 13:13:29 :: SYSTEM: new connection from [192.168.1.35] fd: 16 handshake 2933063341 output input_len 0, ptr 0x6a3e9c00 Aug 28 13:13:29 :: SYSTEM: closing socket. DESC #16
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Catalin2o14
if throws it on the selection screen, it is because package analysis. Check again, tables.h You can try: compile again db/game, check if is a total compile.
Catalin2o14
clean the objdr folder
Catalin2o14
I talked to this boy in private, and his problem is from tables.h. I don't think he compiles it or reads anything from it
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