Crowlai 1 Posted August 27, 2020 Share Posted August 27, 2020 Hello to all developers, I am forced to buy a guild system because my ideas about this system exceeded my skills. The concept of the system is as follows: Experience per level is added to the elixir which has a limit, guilds are leveled with this elisir The number of people that can be added to the guild depends on its level Do not lose your guild blacksmith after an unsuccessful upgrade Guildsmiths level up, the higher the level, the chance to upgrade the item Passive guild skills, e.g. strong against monsters (min. +x% max. +x%) Only the guild leader can level the guild skills Passive guild skills affect every character in the guild Only from level 20 of the guild can buildings / blacksmiths be placed Guild wars - after 3/4 wins (not with the same guild) the guild chooses a bonus for x time New gui Requirements: gcc 4.2.1 Link to comment Share on other sites More sharing options...
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