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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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Hi, i have problem with compilation.
When i try compile my game, i have this lines:
I deleted my changes in code but this didn't help, somebody have idea what's wrong?
gmake dep and gmake clean didn't help.
Best regard.
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