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Hi Everyone!

 

 

I make some new object in 3dsmax 2018 exported via granny 2.11 export plugin.

In Granny viewer everything fine, but in worldeditor or client are something.

Can you help me find out why connect wrong places the polygons?

I attach 2 picture for explain the problem.

V75Ewfx.png

6uDHuhO.png

 

 

Thanks, Sincerly,
Arlinamid

 

Edited by Metin2 Dev
Core X - External 2 Internal

giphy.gif

Best regards, Arlinamid

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https://metin2.dev/topic/24333-messy-object-in-client-and-worldeditor/
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