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[BUG] Skills with magic damage


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Hi there pals, i recently had a problem with the bonus from stones which is solved now but i found out that the skills with flag COMPUTE_MAGIC_DAMAGE deal no bonus damage even if i have 1000 half humans it's like they ignore all the bonuses. Did somebody had anything similar in the past? I have checked everything related to this but it seems to be ok.

Edit: If this gives you any clue: the bonus from alchemy is calculated ok.

Syserr: operator(): Unknown skill attr type 4 vnum 76

Thanks!

Edited by Anix
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Problem solved. It was my fault it's about the elemental bonus for monsters posted in my old topic here:

I have canceled the entire case and it should be only 

//	iDam = iDam * (100 - pkChrVictim->GetPoint(POINT_RESIST_BOW)) / 100;

If somebody will have the same problem in future.

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