middleftw 0 Posted April 3, 2020 Share Posted April 3, 2020 (edited) I have to say that i'm a noob when it comes to metin in general. After warping to /warp 137 111 , the client crashed.Now after I log in back and select the same character, it keeps crashing.But if I select a different character everything works. Where do I need to look in order to debug this problem ? I'm suspecting that the client doesn't have some resource(model/texture/sound or whatnot) but I might be wrong. Thank you for you time. Edited April 3, 2020 by middleftw gramatical mistake Link to comment Share on other sites More sharing options...
Premium WeedHex 635 Posted April 3, 2020 Premium Share Posted April 3, 2020 The map is bad setted, you need a feature called "Go home if map not exist" to avoid these kind of problems, without it you're getting crashing on login. To fix the char you have to change from player.player coords. About the error, fix the map. 1 Link to comment Share on other sites More sharing options...
displayjokes 89 Posted April 3, 2020 Share Posted April 3, 2020 What WeedHEx said is right, it's like your map doesn't exist and that specific character ended up in a black hole where you cannot take it out. If you wish to unbug the character go to database and copy coordinates from a character that is fine and paste it on the bugged one 1 It's all lies Link to comment Share on other sites More sharing options...
Premium Shogun 4587 Posted April 3, 2020 Premium Share Posted April 3, 2020 you use /go not /warp, /warp goes to absolute coordinates and if those coordinates do not belong to a real map then boom you crash The absolute coordinates are in each map folder in Setting.txt and clientside in /root/atlasinfo (although those do not matter for the server) Link to comment Share on other sites More sharing options...
middleftw 0 Posted April 3, 2020 Author Share Posted April 3, 2020 (edited) Thank you very much for your swift answers.I managed to change the character's position by modifying the database. How would I begin the process of fixing the map? Or is it better to implement "Go home if map not exist" ? Do you know any resource/reading material of how to implement "Go home if map not exist" or any starting tips on implementing it ? I think that /warp 137 111 is for the wedding map, but i am not sure.And from my understanding, the wedding map is on channel 99 (again, I might be wrong), and i believe that channel 99 was closed at that moment giving that my virtual machine has only one core.(I believe that a channel runs on a core, but this might also be wrong). Please correct me if i'm wrong because I want to learn, and this is only possible by making mistakes. Edited April 3, 2020 by middleftw Link to comment Share on other sites More sharing options...
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