Active Member Volvox 1505 Posted July 29, 2019 Active Member Share Posted July 29, 2019 (edited) M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) Hi, here I publish my edit of the public Render Target System. I hate it, when people earn money with public systems. Preview: https://metin2.download/picture/bDvo4v1U37XjLdgsJMLMdX9vm838N9LT/.gif DL: This is the hidden content, please Sign In or Sign Up Original Thread https://metin2.dev/board/index.php?/topic/20550-rlsrendertarget/&tab=comments#comment-111384 Edited August 27, 2022 by Metin2 Dev Core X - External 2 Internal 431 6 3 4 3 2 3 3 5 10 2 1 137 1 25 368 Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted July 29, 2019 Premium Share Posted July 29, 2019 Nice 1 Link to comment Share on other sites More sharing options...
BKernighan 4 Posted July 29, 2019 Share Posted July 29, 2019 3 hours ago, V0lvox said: I hate it, when people earn money with public systems. i hate it too, they re just a escrement of society!! thank u for sharing with us Link to comment Share on other sites More sharing options...
useless69 164 Posted July 30, 2019 Share Posted July 30, 2019 thanks for share, but i got this error, indentifier LPDIRECT3DTEXTURE8 and LPDIRECT3DSURFACE8 is undefined, can you help me? thanks 1 Link to comment Share on other sites More sharing options...
Active Member Volvox 1505 Posted July 30, 2019 Author Active Member Share Posted July 30, 2019 (edited) On 7/30/2019 at 11:15 AM, useless69 said: thanks for share, but i got this error, indentifier LPDIRECT3DTEXTURE8 and LPDIRECT3DSURFACE8 is undefined, can you help me? thanks Bug-Fix for all others. Preview is now only on Items in Inventory UiToolTip-Fix.txt Edited December 22, 2020 by VegaS™ 1 45 Link to comment Share on other sites More sharing options...
Razvinio99 9 Posted July 31, 2019 Share Posted July 31, 2019 (edited) https://metin2.download/picture/2VkicyFxe08RJSIyb9Xqg89hq95177zp/.gif It work, but don`t show atributes on costume/hair. //edit Search: elif 0 != isCostumeItem: #wenn Kostum self.__AppendLimitInformation() Replace with: elif 0 != isCostumeItem: #wenn Kostum self.__AppendLimitInformation() self.__AppendAffectInformation() self.__AppendAttributeInformation(attrSlot) Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 2 1 1 5 Link to comment Share on other sites More sharing options...
Heathcliff 183 Posted August 1, 2019 Share Posted August 1, 2019 Thank you! Link to comment Share on other sites More sharing options...
Active Member Volvox 1505 Posted August 2, 2019 Author Active Member Share Posted August 2, 2019 (edited) NextUpdate will include Hair https://metin2.download/picture/bFm48CE3T4YF2k5I36YO6n1I9UMJUR6O/.gif UiToolTip-Fix_2.0.txt UiToolTip-Fix_3.0.txt 2.0 -> Rüstung Costüme/Waffen 3.0 -> Hair bug Fix + On/Off Render Target on Gameoptions Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 3 1 1 43 Link to comment Share on other sites More sharing options...
evils666 0 Posted August 2, 2019 Share Posted August 2, 2019 (edited) Thanks for upload but I have this error, Can You help me? I would be grateful. Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Thundernatsu 36 Posted August 2, 2019 Share Posted August 2, 2019 (edited) On 7/29/2019 at 9:25 AM, V0lvox said: Hi, Here i publish my edit of the public Render Target System. I hate it, when people earn money with public systems. This is the hidden content, please Sign In or Sign Up Original Thread https://metin2.dev/board/index.php?/topic/20550-rlsrendertarget/&tab=comments#comment-111384 https://metin2.download/picture/bDvo4v1U37XjLdgsJMLMdX9vm838N9LT/.gif have a look at my comments at UiToolTip.py Bug Fix: UiToolTip-Fix.txt @V0lvox i have this error Spoiler Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 1 6 Link to comment Share on other sites More sharing options...
Active Member Volvox 1505 Posted August 3, 2019 Author Active Member Share Posted August 3, 2019 (edited) On 8/2/2019 at 6:39 PM, evils666 said: Thanks for upload but I have this error, Can You help me? I would be grateful. Some others has this error too. Allready could not fix it. Please contact me on Discord On 8/3/2019 at 12:04 AM, Thundernatsu said: @V0lvox i have this error Please build Binary as Debug and show me console entry Spoiler Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
numNum 37 Posted August 3, 2019 Share Posted August 3, 2019 (edited) 19 hours ago, V0lvox said: NextUpdate will include Hair https://metin2.download/picture/bFm48CE3T4YF2k5I36YO6n1I9UMJUR6O/.gif UiToolTip-Fix_2.0.txt UiToolTip-Fix_3.0.txt 2.0 -> Rüstung Costüme/Waffen 3.0 -> Hair bug Fix + On/Off Render Target on Gameoptions I think it is better to make the item render target appear when pressing "alt + right click or left click or what ever" to the item Anyway thank you for sharing Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 4 Link to comment Share on other sites More sharing options...
Contributor MrQuin 6386 Posted August 3, 2019 Contributor Share Posted August 3, 2019 4 minutes ago, jeddawee said: I think it is better to make the item render target appear when pressing "alt + right click or left click or what ever" to the item Anyway thank you for sharing Won't be good with offlineshops or normal shops ... My only accounts are here and on M2D, Don't trust anyone else from other shitty sites. Link to comment Share on other sites More sharing options...
D4NTE 2 Posted August 3, 2019 Share Posted August 3, 2019 2 godziny temu, jeddawee napisał: I think it is better to make the item render target appear when pressing "alt + right click or left click or what ever" to the item Anyway thank you for sharing To make such a thing the best solution is to set your main board on self.Hide() After In class ToolTip after : parentWindow = self.GetParentProxy() if parentWindow: (gx, gy) = parentWindow.GetGlobalPosition() x -= gx y -= gy self.SetPosition(x, y) Add: try: if app.IsPressed(app.DIK_LCONTROL): if not self.vRenderTargetMain.IsShow(): self.vRenderTargetMain.Show() else: if self.vRenderTargetMain.IsShow(): self.vRenderTargetMain.Hide() except:pass Good idea about public 1 Link to comment Share on other sites More sharing options...
numNum 37 Posted August 3, 2019 Share Posted August 3, 2019 24 minutes ago, D4NTE said: To make such a thing the best solution is to set your main board on self.Hide() After In class ToolTip after : parentWindow = self.GetParentProxy() if parentWindow: (gx, gy) = parentWindow.GetGlobalPosition() x -= gx y -= gy self.SetPosition(x, y) Add: try: if app.IsPressed(app.DIK_LCONTROL): if not self.vRenderTargetMain.IsShow(): self.vRenderTargetMain.Show() else: if self.vRenderTargetMain.IsShow(): self.vRenderTargetMain.Hide() except:pass Good idea about public Thanks I will test that when I got time Link to comment Share on other sites More sharing options...
Contributor MrQuin 6386 Posted August 3, 2019 Contributor Share Posted August 3, 2019 The only problem i face is rendering things when the charachter is a warrior male doesn't show anything 1 My only accounts are here and on M2D, Don't trust anyone else from other shitty sites. Link to comment Share on other sites More sharing options...
Active Member Volvox 1505 Posted August 4, 2019 Author Active Member Share Posted August 4, 2019 (edited) Oh. I will test: https://metin2.download/picture/d7Z93clqy8PSAL17Er8FG5NB3NgUktYQ/.gif works fine. The only thing is just with Costume with Antiflag not only for MALE/FEMALE, but i will fix this You can add me Discord: and i will have a look Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 6 5 Link to comment Share on other sites More sharing options...
Contributor MrQuin 6386 Posted August 4, 2019 Contributor Share Posted August 4, 2019 (edited) 3 hours ago, V0lvox said: Oh. I will test: https://metin2.download/picture/d7Z93clqy8PSAL17Er8FG5NB3NgUktYQ/.gif works fine. The only thing is just with Costume with Antiflag not only for MALE/FEMALE, but i will fix this You can add me Discord: Volvox#7662 and i will have a look Bro i said warrior male not female change your charachter to a warrior male and see what happens And from what i see in your picture you are using a better code than you are showing here let's be honest(just rendering your armors renders with it sash and weapon , not what you are putting here) Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal My only accounts are here and on M2D, Don't trust anyone else from other shitty sites. Link to comment Share on other sites More sharing options...
Thundernatsu 36 Posted August 4, 2019 Share Posted August 4, 2019 On 3/8/2019 at 12:05, V0lvox said: Alcuni altri hanno anche questo errore. Già non sono riuscito a risolverlo. Vi prego di contattarmi su Discord Volvox # 7662 Compilare Binary come debug e mostrarmi la voce della console @V0lvox http://cpaste.info/la5/ 5 1 Link to comment Share on other sites More sharing options...
Active Member Volvox 1505 Posted August 4, 2019 Author Active Member Share Posted August 4, 2019 vor 3 Stunden schrieb MrQuin: Bro i said warrior male not female change your charachter to a warrior male and see what happens And from what i see in your picture you are using a better code than you are showing here let's be honest(just rendering your armors renders with it sash and weapon , not what you are putting here) Iam using just some more code on UiToolTip, but this is not public. On every class everything work fine. You are the first user of all 50+ users that have this special issue. Please contact me Discord and i will have a look Link to comment Share on other sites More sharing options...
Contributor MrQuin 6386 Posted August 4, 2019 Contributor Share Posted August 4, 2019 2 hours ago, V0lvox said: Iam using just some more code on UiToolTip, but this is not public. On every class everything work fine. You are the first user of all 50+ users that have this special issue. Please contact me Discord and i will have a look Since you are using a very special code why share this shitty code full of bugs, making me think that you didn't even tried it just share it directly And just to be sure i only tried your code i am not even using it At lease people whom sells this system will offer a support with a better code My only accounts are here and on M2D, Don't trust anyone else from other shitty sites. Link to comment Share on other sites More sharing options...
numNum 37 Posted August 4, 2019 Share Posted August 4, 2019 12 minutes ago, MrQuin said: Since you are using a very special code why share this shitty code full of bugs, making me think that you didn't even tried it just share it directly And just to be sure i only tried your code i am not even using it At lease people whom sells this system will offer a support with a better code Stop being rude, I think he is trying to help you by asking you to add him on discord Link to comment Share on other sites More sharing options...
Active Member Volvox 1505 Posted August 4, 2019 Author Active Member Share Posted August 4, 2019 vor 2 Stunden schrieb MrQuin: Since you are using a very special code why share this shitty code full of bugs, making me think that you didn't even tried it just share it directly And just to be sure i only tried your code i am not even using it At lease people whom sells this system will offer a support with a better code Wtf is wrong with. Just build these 3 updates and everythink is fine. your shitty bug files are not my fault. Now i will not fix your bug because you are asshole. i someone else have some bugs, please contact me. Wirh all Updates it runs perfect by 50 users i know ! Link to comment Share on other sites More sharing options...
Thundernatsu 36 Posted August 4, 2019 Share Posted August 4, 2019 7 hours ago, Thundernatsu said: @V0lvox http://cpaste.info/la5/ anyone? 1 Link to comment Share on other sites More sharing options...
CxL'Mufuku 797 Posted August 5, 2019 Share Posted August 5, 2019 Why the fuck is every1 using it so fucking complicated? - Why do you use the renderTarget-module in the parent class? Just because I did it in the example?! #untested ##ui.py import renderTarget class RenderTarget(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.renderIdx = -1 def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterRenderTarget(self, layer) def SetRenderTarget(self, renderIdx): self.renderIdx = renderIdx wndMgr.SetRenderTarget(self.hWnd, self.renderIdx) def SetBackground(self, image): if self.renderIdx == -1: dbg.TraceError("RenderTarget: You have to set the RenderTarget first!") return renderTarget.SetBackground(self.renderIdx, image) def SelectModel(self, index): if self.renderIdx == -1: dbg.TraceError("RenderTarget: You have to set the RenderTarget first!") return renderTarget.SelectModel(self.renderIdx, index) def SetVisibility(self, vis): if self.renderIdx == -1: dbg.TraceError("RenderTarget: You have to set the RenderTarget first!") return renderTarget.SetVisibility(self.renderIdx, vis) def SetHair(self, index): if self.renderIdx == -1: dbg.TraceError("RenderTarget: You have to set the RenderTarget first!") return renderTarget.SetHair(self.renderIdx, index) def SetArmor(self, index): if self.renderIdx == -1: dbg.TraceError("RenderTarget: You have to set the RenderTarget first!") return renderTarget.SetArmor(self.renderIdx, index) def SetWeapon(self, index): if self.renderIdx == -1: dbg.TraceError("RenderTarget: You have to set the RenderTarget first!") return renderTarget.SetWeapon(self.renderIdx, index) def SetAcce(self, index): if self.renderIdx == -1: dbg.TraceError("RenderTarget: You have to set the RenderTarget first!") return renderTarget.SetAcce(self.renderIdx, index) ##somewhere in init/load/create self.ModelPreview = ui.RenderTarget() self.ModelPreview.SetParent(self.ModelPreviewBoard) self.ModelPreview.SetSize(190, 210) self.ModelPreview.SetPosition(5, 22) self.ModelPreview.SetRenderTarget(2) # Der index hat eindeutig zu sein -> sonst kann man nicht 2 rendertargets gleichzeitig sehen, logisch oder? self.ModelPreview.SetBackground("d:/ymir work/ui/game/myshop_deco/model_view_bg.sub") self.ModelPreview.SetVisibility(True) self.ModelPreview.SelectModel(model) self.ModelPreview.SetHair(Vnum) self.ModelPreview.SetArmor(Vnum) self.ModelPreview.SetWeapon(Vnum) self.ModelPreview.SetAcce(Vnum) self.ModelPreview.Show() ##somewhere in hide/close/whatever: self.ModelPreview.SetVisibility(False) ##somewhere in some fucking method, who cares? self.ModelPreview.SetWeapon(Vnum) 1 __________________________________________________________________________________________Never trade with an alleged "CxL'"-Member on this board. You can see a list of all verified members *here*. I don't care what they all say I'ma do this thing my way Been grinding hard on it all day We work hard then we all play Link to comment Share on other sites More sharing options...
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