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On 6/2/2019 at 3:20 AM, migi said:

Hi guys.. I have a costume that is not showing in game but when I put the ymir work file of the costume in the D file it somehow works !! The question is how to make it work for all players? please help?

That is not working for you either, for what i got, you are placing the costume  on your ymir work folder on D partition right?

That's where you are getting it from, maybe you are doing something wrong on the paths, i once did this same bug and that was the problem ?

 

If you need help on checking if the costume has the right path just post sreenshots of it ?

It's all lies

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5 hours ago, displayjokes said:

That is not working for you either, for what i got, you are placing the costume  on your ymir work folder on D partition right?

That's where you are getting it from, maybe you are doing something wrong on the paths, i once did this same bug and that was the problem ?

 

If you need help on checking if the costume has the right path just post sreenshots of it ?

The costume is without .dds .. Now it's appearing white without color but also when I put the costume file on D the same problem happen ?

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2 minutes ago, migi said:

The costume is without .dds .. Now it's appearing white without color but also when I put the costume file on D the same problem happen ?

Do you have granny viewer? You must open the costume .gr2 and check on textures where you should place it, in which folders on your client

It's all lies

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Just now, displayjokes said:

I believe you wanted the "new textures", not the salsa one right?

If so, you will need to make a folder inside >ymir work>pc>kidu work and place those textures on there, and you will need to specify that path on your root files assassin_x.msm

Ok I'll try that one . Thanks a lot mate :D

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4 minutes ago, migi said:

Unfotunately, it didn't work :( I That's what I did .. 

333.png

Unti313tled.png

place the model inside the folder too, here's an example to try on the msm files:

 


    Group ShapeData44
    {
        SpecialPath            path...
        ShapeIndex            40044
        Model                "assassin_halloween2.GR2"
        SourceSkin            "assassin_halloween2.dds"
        TargetSkin            "assassin_halloween2.dds"    


        SourceSkin2            "arm.dds"
        TargetSkin2            "arm.dds"    


        SourceSkin3            "head.dds"
        TargetSkin3            "head.dds"    
    }

 

Do that for all your textures, i dont remember if you needed one source and targetskin1, so i did it with the "2" next to the "normal" skin

It's all lies

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1 minute ago, displayjokes said:

place the model inside the folder too, here's an example to try on the msm files:

 


    Group ShapeData44
    {
        SpecialPath            path...
        ShapeIndex            40044
        Model                "assassin_halloween2.GR2"
        SourceSkin            "assassin_halloween2.dds"
        TargetSkin            "assassin_halloween2.dds"    


        SourceSkin2            "arm.dds"
        TargetSkin2            "arm.dds"    


        SourceSkin3            "head.dds"
        TargetSkin3            "head.dds"    
    }

 

Do that for all your textures, i dont remember if you needed one source and targetskin1, so i did it with the "2" next to the "normal" skin

Yes but as you see there is no dds .. It's all tga :( Is it okay?

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7 minutes ago, displayjokes said:

i believe so, in the model it is tga on textures path, just change the dds to tga :D

Maybe it won't work either, but need to try diferent stuff until it does :D

If it does work without the special path I believe that I should put the textures somewhere without making a special path ... btw it didn't work the character is not appearing at all :( I'm suffering a lot with this costume lol 

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11 minutes ago, migi said:

If it does work without the special path I believe that I should put the textures somewhere without making a special path ... btw it didn't work the character is not appearing at all :( I'm suffering a lot with this costume lol 

If you want me to try just send me the costume and i will try and give solution if i can find it xD

the assassin "normal" path to male is on pc2, for female is pc, the special path was only for testing ?

It's all lies

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3 minutes ago, displayjokes said:

If you want me to try just send me the costume and i will try and give solution if i can find it xD

the assassin "normal" path to male is on pc2, for female is pc, the special path was only for testing ?

I already put the costume file in pack so no need for pathes 

the ddownload link 

This is the hidden content, please

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34 minutes ago, migi said:

I already put the costume file in pack so no need for pathes 

the ddownload link 

This is the hidden content, please

https://metin2.download/picture/JvcT11Y0UHN64LWwG1V3kOv85LgSIIOO/.png

I only did it for the female assassin, did not implemented the rest.

Here's what i did:

assassin_w.msm

Spoiler

    Group ShapeData146
    {
        ShapeIndex            41850
        Model                "assassin_stofa.GR2"
    }

Where did i placed things?

 

Did nothing more, if this does not work, do not change a thing. Just add this:

SpecialPath            "d:/ymir Work/pc/assassin/"

to the msm file

Edited by Metin2 Dev
Core X - External 2 Internal
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It's all lies

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9 minutes ago, displayjokes said:

https://metin2.download/picture/fGrsB2y0OMfGyv3iVtZy1S8k2QeP3Ys9/.png

I only did it for the female assassin, did not implemented the rest.

Here's what i did:

assassin_w.msm

  Hide contents

    Group ShapeData146
    {
        ShapeIndex            41850
        Model                "assassin_stofa.GR2"
    }

Where did i placed things?

 

Did nothing more, if this does not work, do not change a thing. Just add this:

SpecialPath            "d:/ymir Work/pc/assassin/"

to the msm file

Did you make sure to remove the costume folder from the D ? 

Edited by Metin2 Dev
Core X - External 2 Internal
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